Goliath
Basically Giants.
Goliaths are borderline savage nomads who live for sport and fighting and live up in the mountains. They're named after Goliath, a larger than average man who was the champion of the Philistine army and killed by David in the Scriptures of the real-life Abrahamic religions. They're excellent at three things: climbing, killing and taking a beating. For this reason, they're excellent for pure combat builds - those bonuses to STR and CON have "Tank" written all over them. They also, for some reason, have natural skin patterns that look like camo body paint. Finally, your dream of building Cammy from Street Fighter as a Monk can come true! Also, these guys get most the benefits of being large (bigger weapon dice sizes, grapple bonuses,) with none of the penalties (attack penalties, ac penalties, being easier to surround) but lack the most powerful advantage (improved reach) so they are relatively balanced. One of the few races actually worth its level adjustment, at least when LA buyoff rules are used.
The downside is, they revere nature, like a hippie. Good luck playing one in an urban campaign (actually not that unfeasible: https://www.youtube.com/watch?v=4LDGzXpei8k ). They're pretty much the 'one true race' for Warden; give one a 2h weapon and the Fighter becomes somewhat obsolete, power creep ftw!
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