Elf
Knife-ears.
Elves are a staple fantasy setting race which can also be found in science fiction settings with fantasy elements such as Shadowrun and Warhammer 40000, to say nothing of Elf-like races found in most science fiction that has aliens. The modern Elf trope is that of a humanoid being with otherworldly features, usually a tendency towards fondness of nature and the ability to sense and do things through a connection to it or the wider universe. A flowing language without heavy or guttural sounds and pointed ears are standard, and are usually as tall or taller than humans although an older shorter version (AKA Christmas Elves) exists. Compare and contrast them with Dwarves, another staple fantasy race who share mythological origins (in one mythology, Dwarfs were a subrace of Elf).
Dungeons & Dragons obviously used Elves, and was in fact one of the first to ripoff the Tolkien Elves. Early D&D Elves were much closer to his and were comparable to a player today attempting to play a young Dragon, but as of 3rd edition were toned down greatly. D&D Elves are mostly notable for their batshit insane Greek-style god pantheon in the Faerun setting. Their lifespans are not much longer than Dwarves, and they can't grow facial hair. Half-Elves are a core class, and they tend to be sold as tragic figures who had to watch a parent grow old and die in their prepubescent equivalent while in turn growing old and dying as their other parent stays the same age they seemingly always were (of course the standard /tg/ approach is to utilize necromancy for a drama-free backstory).
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