The Blood Horde
Structure
The Blood Horde, like other orc warbands, is lead by a warchief and their top lieutenants, who each lead a section of the warband.
Assets
The Blood Horde has a significant section of wargs.
Demography and Population
The Blood Horde is about two to three thousand orcs strong at any given time.
Territories
The Blood Horde typically raids between the Fangs and the Spikes; however, the Horde has recently begun to make raids to the north, towards Longshot.
Military
It's hard to say how many warriors any particular horde has at any one time; nearly all orcs are combat trained, but it is not uncommon for orcs to frequently break off and rejoin the horde without much warning.
Foreign Relations
The Blood Horde is one of the strangest of the Orc Hordes, as it is one of the few led by a half-orc, and Jukha Scarface frequently comes into conflict with higher-ranking warchiefs.
Agriculture & Industry
The Blood Horde doesn't include any farmers; they eat whatever they can hunt or steal. The Horde has just enough skilled artisans so that they can keep their weapons in good repair.
Trade & Transport
The Blood Horde typically doesn't trade with anyone outside of the larger Orc Horde. Most of the Blood Horde's transportation capability lies in its wargs.
Education
All orcs in the Blood Horde are well-trained in combat from a young age.
Type
Geopolitical, Nomadic tribe
Training Level
Professional
Veterancy Level
Veteran
Leader
Government System
Tribalism
Power Structure
Feudal state
Economic System
Barter system
Parent Organization
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