Ancestries of Arcasia: Distribution Across the World
Ancestral Geography of Arcasia
A Comprehensive Guide to the Peoples and Their Homelands
Overview
Arcasia is a world of many peoples, each shaped by the calamities and triumphs of the Ages. Though borders rise and fall, the ancestries of the world have carved recognizable homelands—some ancient, some newly forged in the shadow of empire. This guide offers a broad overview of where the mortal peoples may be found and how they have adapted to the world’s shifting tides.
The Free Peoples of Faenas and Westbroon
The vast western landmass is home to the Free Peoples, a tapestry of kingdoms, federations, and wanderers who rose from the ashes of the fallen First Empire. Humans, halflings, and katari are most numerous here, though small communities of nearly every ancestry can be found among the trade roads and river cities.
Wolfen are present but uncommon, usually found on the outskirts of towns or wandering alone. Their connection—real or rumored—to the exiled Kurai has left many suspicious, though their keen instincts make them valued scouts and rangers in unsettled regions.
The Dwarves of Dwellomel
To the east rise the fortress-mountains of Dwellomel, homeland of the dwarven clans. Their halls, carved deep into redstone and obsidian, preserve traditions older than the Empire itself. Miners, masons, runesmiths, and stone-scribes continue to hold great influence in the region. Outsiders often find dwarven domains austere, but their hospitality is renowned once trust is earned.
The Nomads of Auborea and Zareem
The northern and equatorial plains host the great roaming clans—horse-riders, caravan-keepers, and star-readers who follow the seasonal winds. Giants dwell farther north beyond the frostline, living amid ancient glaciers. Their settlements are sparse but legendary for their monumental stonework and storm-worship.
The Mystical Kingdoms of Tilçanhu
Dense jungles, pearl-blue rivers, and forgotten ruins define Tilçanhu, a region known for ancestral magic and kingdoms older than recorded memory. Galapa are most commonly found here, especially across the Crystal Islands, whose shimmering shores serve as crossroads between land and sea. Sorcerous traditions flourish, and many assume the moon Thalune’s erratic cycle is strongest here.
The Chelonian Atolls and the Sunken Continent
Where once stood the gleaming continent of Chelonia, now only scattered atolls protrude above the waves, remnants of a civilization drowned by its own hubris. The merfolk—true heirs of Chelonia—dwell below, hidden from surface eyes except in rare years when Chelonia rises. The Clanks, once constructs of Chelonian brilliance, can still be found wandering the atolls or surviving in distant lands.
Clanks Across the World
Though crafted in Chelonia’s golden age, Clanks endured long after the waters claimed their makers. Their internal cores continue to burn with forgotten magitech. Some serve as tireless laborers in human lands; others wander as free agents seeking purpose. Their presence inspires awe, fear, or reverence—depending on who recalls the legends of their origin.
Summary
Across Arcasia’s continents, each ancestry weaves its own thread into the tapestry of the Fifth Age. Their migrations, conflicts, and alliances shape the political and cultural landscape as surely as the two moons shape the tides.
| Ancestry | Primary Regions | Notes |
|---|---|---|
| Wolfen | Scattered globally; Kurai concentrated on Sukoku | Rare, often shunned |
| Merfolk | Chelonia (dominant), Crystal Islands | Tied to the Great Pearl |
| Galapa | Chelonian Atolls | Island and ocean culture |
| Dwarves | Mountain chains | Craftsmen and stonefolk |
| Giants | Far north | Tundra nomads |
| Humans | Everywhere | Most widespread |
| Elves | Crystal Islands, Faenas, Tilçanhu | Scholars and mystics |
| Faun | Tilçanhu | Jungle peoples |
| Simiah | Tilçanhu canopy | Arboreal societies |
| Orc | Deserts, plains, north | Hardy clans |
| Goblin | Westbroon, Faenas | Scattered and adaptable |
| Drakona | Faenas, volcanic zones | Arcane-martial |
| Fungril | Tilçanhu fungal forests | Mycelial network species |
| Clanks | Westbroon, Faenas, Chelonia | Three possible origins |

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