Frostwing Shrieker

Frostwing Shrieker Medium Beast, Unaligned
  Armor Class 13 (Ice-Hardened Feathers)Hit Points 22 (4d8 + 4)Speed 10 ft., Fly 50 ft.
  STR 12 (+1)DEX 16 (+3)CON 12 (+1)INT 4 (-3)WIS 14 (+2)CHA 8 (-1)
  Saving Throws Dex +5, Wis +4Damage Resistances ColdSenses Darkvision 60 ft., Passive Perception 12Languages —Challenge 1 (200 XP)
  Traits
  Frozen Wings. When flying, the Frostwing Shrieker leaves behind a trail of frost, turning the ground below into difficult terrain for 1 round.
  Chilling Screech (Recharge 5-6). The Shrieker emits a high-pitched, icy screech. Each creature within 20 feet must make a DC 13 Constitution saving throw or take 2d6 cold damage and be deafened for 1 minute.
  Actions
  Multiattack. The Frostwing Shrieker makes two attacks: one with its Frost Beak and one with its Talons.
  Frost Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.Hit: 6 (1d8+2) cold damage.
  Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.Hit: 7 (1d10+2) slashing damage.

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