Leymen's Tongue

... the root form of an original language inspired by ancient practices!

"What Aelven Script or Folk Runes were to those Cultures, their own tongue was, to the Leymen, something familiar. The early Proto-Humans had consumed those very mushrooms that gave form to the more advanced languages. Yet their instincts for this secret language came naturally, organically. Through it, the Leyman language grew from the Roots of Origins as a common thread between each Culture."
— Kinod, "Lexicon of Mythological Languages"

Through an ancient, Spiritual network, the Roots of Origin, many Cultures developed their early languages around the sacred Words granted by ingesting Wordcaps. This unique mushroom contains the essence of a Word and grants the consumer understanding of its meaning. Often, mundane or ordinary, sometimes extraordinary, but these phonetics otherwise formed the root for a universal dialect transcending Cultural divide. Etymologists refer to it as Leyman. The ancestors called it Leymen's Tongue.

Magical Wordcaps


While the older Cultures had adapted the language into their own through rites and sacred revelations, the many fringe Cultures developed it from adaptation and necessity. By listening closely, they too inherited the Words spoken by murmuring mushrooms.

Origin & Significance

Sahyu, Lord of Rituals,
as Zayul the Speaker

While Leymen's Tongue isn't the first multi-Cultural language, it was the first to become commonly distributed throughout the Ice Age. The early Proto-Humans, in particular, found their first Words by interpreting the Spiritual entity they referred to as Zayul the Speaker.

Known by many names, he taught the Words just as he had always done through the Roots of Origin. Wordcaps became the initial alphabet of Proto-Humans. Mimicry was granted meaning, and a simple language formed honoring the truth of things to simply be what they were.

Leymen's Tongue was first referred to as such by the Sijinn that recognized the speech patterns amongst the early Cultures and mistakenly considered them as travelers too.

"Speak with breath; not noise."
— common Leymen Phrase, reminder to speak clearly

Grammar & Syntax

Leymen's Tongue is a simple, non-moderated language, that uses short sentence structures. There are no contractions of speech, and identity is expressed with simple gender-expressive pronouns. Individual Cultures put more or less emphasis on roles and titles in identity expression, such as the Aelves. For example, instead of saying, "I walk", an Aelf may say, "The Hermit walks."
Words in Leymen may have associative metaphorical meanings, which might change the outcome of a statement. For example, "The bone breaks" is given with context; this can either be a threat or an admonition, given circumstances. Symbolism is seeded from the original Root Memory from the Wordcap or from oral tradition. Adjectives and adverbs are minimal, emphasizing nouns and action.

Leyman Runic

The written form of Leymen's Tongue was a graven script using the alphabet derived from Wordcaps. Sentences are usually constructed with 3-5 runes positioned vertically or horizontally, read left to right, bottom to top. Leyman's Grid is the form used to write stories. Carved on a square or rectangular plate of clay or stone, these artifacts were often found in burial sites or old cave-dwellings, where they had recorded excerpts from the early Cultures. Grids are often named after their writer, signed or marked in runic. The first Leyman's Grid is widely considered to be a receipt of purchase between traders.

"Is beyond the Pale."
— common Leymen Phrase, out of touch; bewildering

Idioms & Phrases

During the Ice Age, many of the common idioms and tropes were associated with their natural environment or survival. References to warmth and comfort were common.
  • Cold. No good for Crops.
  • Bold fools grow old.
  • Bury it in snow.
  • Two rocks with no spark.
  • Melting ice, drinking water.
  • It exposes roots.
  • A mouth full of snow.
  • Have you eyes?
  • Eat rocks.
  • Word lacks warmth.
  • Bad crop season/ yield.
  • Warning vs arrogance.
  • To abandon something.
  • A bad relationship.
  • Effort yielding results.
  • One clearly exposed.
  • Soft or out-spoken person.
  • Question of disbelief.
  • Rude dismissal.
  • A lack of conviction.

"Ohae! Sahyu isude! (Sahyu Lives, Aelven)

Pa-Haoman speaks Leymen's Tongue? Ha-o! Hello! Aelf, yes! Friend!

See, Aelf exposes root. Has Leyman food? Hungry Aelf. Could trade?

This one has Fire and Icing Silks. Both, fed and warm. Dream tonight. Please?"
— encounter between Aelven Traders and a P-Human Tribe

Legacy & Social Impact

Leymen's Tongue grew from each Cultures interactions not just with the Wordcaps, but also with each other. Multi-cultural Kinship Tribes formed around mutual needs of survival. As a Common language between them, it bridged the Cultural gap that earlier civilizations, such as the Folk, Aelves, and Sijinn, had already established by the Time Proto-Humans began forming tight-knit cave-dwelling societies.
Their understanding of the language was aided by the Kin Folk, who used their understanding of root Words to help form the connections between sound and World. With written words and an alphabet, numbers, time-keeping, and an adaptation of Calendar systems, Leymen's Tongue remained relevant, inevitably evolving into the wide-spread form of Common spoken across Pathon.
The Common Tongue

Demographics

Region:
Mystomythia
Established:
Ice Age
Evolution:
New Leymen's
Status:
Common
Root:
Original
Origin:
P-Human

Lexicography

Literacy:
Common Primary
or Secondary Language

Leytongue:
Basic spoken form of Leyman.
Leyman Runic:
Scribed or engraved, several Words on blocks or plates. Often called a Leyman's Grid.

Variations

Folk Leytongue:
Smatters Folk, heavy Leyman.
Aelven Leytongue:
Heavy Aelven, accents in Leyman.
Sijinn Leytongue:
Influenced by individual Tribes.
  • Air:
    Gentle Sijinn; aside Leyman.
  • Earth:
    Raspy Leyman; deep Sijinn.
  • Fire:
    Energetic Leyman; fiery Sijinn.
  • Water:
    Quiet Leyman; fluid Sijinn.

References

Mentioned Articles

Myth



Author Bio
Hello! Myth Cross (X)- enthusiast of Art, Games, Music, and Stories; an aspiring Game Dev, Writer, and World-Builder! My mission is to craft immersive, inspiring stories, whether at the table, in a book, or across interactive experiences!

Arc Sagas is my vision of "Deluxe Fantasy"- a living History that moves across Space and Time, evolving with each new expansion! Join the fun of World-Building from the ground up!

I’m also the Founder of Story-Teller’s Circle, a Discord community of World Anvil Writers and World-Builders! We support individual journeys, celebrate milestones, and provide a safe, secure space for developing your ideas and talents. Whether you're seeking improvement or a place to share your work, STC encourages creative growth with the presence of others doing what you're doing- telling stories and defining Life as a Writer!

Contrary to popular belief, STC is not a WA Chapter and therefore, members of Chapters may join! Story-Teller’s Circle and Arc Sagas has helped me grow immensely; it informs my opinion on the power of community to elevate storytelling! Come now- let’s push the boundaries of storytelling, together!

MYTH X
2025
 

Comments

Author's Notes

Summer Camp 2025: 2/8 Copper Progress!

Awesome! Moving right along, we have the 2nd entry for this year's Summer Camp! An organic language, quite literally, I think it's kinda neat!

One big issue of World-Building I've attempted to tackle with this is the issue of a Common language. I'm glad to have rooted this system so early on in the Arc Sagas Historical Landscape, as this should mean that in most scenarios language won't always be an issue but an opportunity for Role-Playing.

Let's keep it steady! Happy Summer Camp and as always, let's meet again!

MYTH X
2025


Please Login in order to comment!
Jul 21, 2025 10:25 by Ephraïm Boateng

Eat rocks lol I love it!

Jul 21, 2025 11:04 by Myth Cross

Thank you! I like to think some things are so embedded in the Cultural bedrock that it just is; some things are just so good they may never change lol ^^

MYTH X

Tell me stories! Here's your Ticket to the World of Arc Sagas!
Jul 21, 2025 23:48 by Ephraïm Boateng

True! Why change something so perfect?