Heart of Xylos Metaphysical Law
At 8 AU, the Rogue Star's (Heart of Xylos) direct presence is quite far, comparable to the distance between the Sun and Aquatica. The effects that would reach Aquatica to cause any significant damage is listed below.
- Electromagnetic Radiation
- Atmospheric/Ozone Damage is noticeable but likely recoverable. The high-energy pulsar beams would be a termporary thinning of the ozone layer and upper atmosphere, leading to elevated UV radiation on the surface for months or a few years. It would cause health issues and ecological stress, but not cause mass extinction from this alone.
- Surface Sterilization: unlikely to be a major factor. Life would experience increased radiation doses, but not immediate death.
- Electronic Disruption: minor to moderate. Satellite systems might experience glitches or temporary outages. Ground-based power grids might see localized power surges or brownouts, but full system collapse is improbable for modern, robust infrastructure. Older or more vulnerable systems would still be at risk. Its radio emissions would drown out all conventional communications and potentially interfere with planetary electronics.
- Atmospheric Glows: auroras of unprecedented intensity and strange colors.
- Material Transmutation: certain elements on the planet might be transmuted into new, unstable isotopes or entirely new substances.
- Energetic Discharges: lightning storms, or localized plasma phenomena.
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2. Magic Radiation
- Mana/Aetheric Surge: A distinct but not overwhelming magical surge would occur. It would be detectable by sensitive or magical instruments, but likely wouldn't cause widespread spontaneous effects.
- Mana/Aetheric Flooding: saturates the planet with a raw, chaotic magical energy. This could
- Awaken Latent Abilities: granting powers to some individuals or species, but likely with unpredictable or dangerous side effects.
- Animate the Inanimate: cause objects to spontaneously gain sentience or animate in unnatural ways.
- Environmental Corruption: warp ecosystems, create new, monstrous life forms, or imbue landscapes with an inherent, dangerous magical property.
- Environmental Corruption: very subtle and cumulative. Over many centuries and numerous passes, there might be a slow, almost imperceptible shift in the planet's magical "aura," potentially making it slightly easier to perform magic or causing very rare, unusual natural phenomena (an exceptionally vibrant bloom of certain flowers every 200 years, or a specific type of crystal found only after a pass).
- Reality-Bending Phenomena: Localized reality distortions and temporal anomalies would occur. Flickering Environments: objects, landscapes, even living beings could momentarily vanish or appear out of sync with their surroundings.Temporal Loops/Skips: time itself becomes erratic, with small areas experiencing rapid aging, temporal loops, or sudden jumps forward/backward.
- Dimensional Bleed-Through: the boundaries between dimensions could thin or tear, allowing:
- Anomalous Phenomena: strange entities, energies, or environmental conditions from subspace briefly manifest on the planet.
- Sensory Overload: living beings could experience sensory distortions, hallucinations, or perceive realities that are not normally accessible.
- Planetary Magnetosphere Disruption: minor to moderate. Auros would be more widespread and intense than normal for a few days, but not truly global. The magnetosphere would "flex" but not be seriously threatened with collapse.
- Induced Currents: significant but negligible for modern grids.
- Subtle Phenomena: might cause compasses to waver slightly for a few hours.
Type
Metaphysical, Supernatural
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