Keyword: Familiar

Question marks denote values I've not added in yet. I'll get to those when I work out how the system works in more detail.
Loyal to a fault, the Familiar is a Host's best friend. This spirit is a Manifestation, and usually stays close to its Host.
 

Dominant

  A Dominant Familiar is effectively a second player character under control of the Host's player. It has a physical form and its own pool of Vigor and Anima, as well as its own Subordinate Spirits and abilities. The Familiar acts on the same initiative turn as its Host  

Effects

  Each level in Familiar grants the following to the Familiar:
  • +2 max Vigor pool size.
  • +? max Anima pool size.
  Every two levels in Familiar grants the following to the Familiar:
  • +1 Subordinate Spirit level. The normal rules of leveling Subordinates apply.
 

Subordinate

  The Familiar has no Subordinate form. If a Familiar was selected in a random Spirit roll, re-roll for a new Subordinate Spirit.

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