Elurian Mythohistory

The Elurian people have a rich tradition in telling the story of the world (and of their very important) place within it. The sages, skeptical lot that they are, have dubbed the more outlandish and unconfirmed claims as "mythohistory" - perhaps wholly true, possessing a grain of truth, or (more likely) utter bollocks.

  • 1


    Pharasma Awakens Hope
    Celestial / Cosmic

    Pharasma discovers a radiant blossom in her timeless graveyard. She plucks it and names it Hope.

  • 100


    Hope Parts Sea And Sky
    Celestial / Cosmic

    Hope knew that the Pharasma ’s graveyard was both endless and eternal. To escape, she took two corners of reality and pulled them apart. The bottom peace she called Sea; the upper, Sky.

  • 350


    The Apotheosis of Hope
    Metaphysical / Paranormal event

    Hope fashions a cloak of radiance and ascends to the heavens. She names herself Sarenrae.

  • 375


    The Sea Thaws
    Celestial / Cosmic

    Due to Sarenrae’s warmth, the sea begins to thaw.

  • 410


    Thrym Emerges
    Life, Birth

    As the sea ice recedes, a heartbeat begins from Sarenrae's radiance. The First Giant, Thrym, is born.

  • 415


    Thrym Invents Dreaming
    Celestial / Cosmic

    Thrym, the First Mortal, falls into a deep slumber and has a beautiful dream. When he wakes, he pines for that experience. Sarenrae decides that dreaming is good.

  • 460


    Sarenrae Fashions Desna
    Celestial / Cosmic

    Sarenrae forms Desna out of Thrym’s dreams. To give her mortal child a restful slumber, she shares the Sky with her new daughter. Night and day begin.

  • 475


    Thrym And Desna Wed
    Marriage

    Thrym pines for the beautiful Desna and she for him. They pledge each to the other and invent marriage.

  • 525


    The Garden
    Artistic creation

    The dreams of Thrym inspire Sarenrae to raise land and create abundant plant life. Elder flora and fauna thrive. Gozreh is made to protect Sarenrae's lush woodlands.

  • 590


    The Giant Race Is Born
    Life, Birth

    Desna delivers her first children: the Giants.

  • 775


    Craft Is Invented; Torag Is Born
    Life, Birth

    The Giants build a city they call Heim. The greatest architect among them, Torag, masters all the crafts of his folk.

  • 940


    Dwarves Are Born
    Life, Birth

    Thrym and Desna produce the race of Dwarves, the Second-Born.

  • 1105

    1355


    The Eldest War; Gorum Is Born
    Military: War

    The Giants make the first war on the Dwarves, and in the midst of battle, Gorum appears and lays out the rules of warfare.

  • 1575


    Arrival Of Elves
    Population Migration / Travel

    The elder flora forests mature and the gates to the Feywild open. The Elves and many fey creatures migrate to Alkun.

  • 1610


    Dwarves Receive The Stonegift
    Cultural event

    Torag teaches the Dwarves his Stonegift. They retreat to the mountains and begin mining for precious resources.

  • 1750


    Gnomes Are Born
    Life, Birth

    A small number of Elves and Dwarves mate. Their offspring, the Gnomes result.

  • 1890


    Elves Practice Magic
    Discovery, Exploration

    The Elves, having examined the ebb and flow of the moons, discover the magical energies present in the world. Many spells are created and the Art is codified.

  • 2100


    Elves Open Planar Gates
    Disaster / Destruction

    As they explore the extent of magic, the Elves discover that they can open gateways to other planes. They inadvertently allow the Dark Ones access to Ceros: Asmodeus, Lamashtu, Norgorber, Rovagug, Urgathoa, and Zon-Kuthon.

  • 2185


    The Shattering Of The Elves
    Disbandment

    The Elves, seduced by the Dark Ones, splinter into subgroups. The warriors, the Yrch are convinced by Rovagug; the priest caste (d'Rau) are lured to serve Asmodeus. The remainder flee, eventually becoming associated with the terrain into which they hid.

  • 2195

    2205


    Cataclysm
    Disaster / Destruction

    Foul magical forces and the influence of the Dark Ones cause chaos: lands are flooded, earthquakes, upheavals and volcanoes alter the face of Ceros. Where once land covered much of the world, now only two major continents (Thestra and Qalia) and a scattering of islands remained.

  • 2350

    2360


    War Of Banishment
    Revolution

    The remaining Elves, Dwarves and some Giants rebel against the Dark Ones driving them and their forces into the wastelands.

  • 2550

    2725


    Man Is Born
    Life, Birth

    Following the war, and with the mingling of the races, the first humans emerge. Born on what is now the continent of Qalia, humans are dark-skinned and dark-eyed, with curly, black hair.

  • 4175

    4325


    The First Tribes
    Population Migration / Travel

    The human population developed into two main tribes: Wind-Man and Earth-Man. The former migrated to the southern Qalia coast, and the latter remained in the heartland and northern coast.

  • 4326

    4550


    Humanity Ascendant
    Population Migration / Travel

    As humans become the dominant race, the Elves, Dwarves, Giants and others seek less populated regions for themselves. Flora and fauna become primitive.

  • 4405

    4975


    Elf Glades And Dwarfholds
    Founding

    Dyrewood, Dimwold, Kraag Kharag, and Grimhold are founded as the elder races withdraw to the wilder places of the world.

  • 4620

    4841


    Tribal Schisms
    Disbandment

    The ancient tribe of Earth-Man splits into two main tribes: the Mordebi (who dwell in Central Qalia) and Qaliathari (who migrate to the northern coast and Homeward Sea regions).

  • 5019


    Human-Dwarven Alliance
    Diplomatic action

    The Dwarves of Flint Ridge make an alliance with the Qaliathari of the north coast of Qalia. They share their Stonegift with the humans. The first permanent human camps emerge, along with rudimentary trade. The Stonegift is unevenly shared.

  • 5143

    5359


    Humans Develop Spirituality
    Cultural event

    Humans develop animism and spirituality, eventually leading to the oldest human cults. The Wind-Man tribe divides along differences in belief traditions to become the Kojani and the Erilia. The Kojani depart for the Southern Isles, whereas the Erilia settle the southeastern edge of Qalia and the archipelagos nearby.

  • 5218

    5344


    Halflings Help Humans

    Halflings assist humans, teaching agriculture and animal husbandry. The first true human settlements develop as nomadism becomes less common. The great tribal King, Erastil ben Awla, organizes communities around agriculture and craft, balancing human flourishing and stewardship of the land. No one knows where the Halflings came from.

  • 5344

    5544


    Cities And Religion
    Construction beginning/end

    Settlements lead to the oldest human cities; cities lead to temples; temples lead to formal religious organizations. Primitive shipbuilding develops, and coastal trade links most of northern Qalia.

  • 5374

    24 /2

    Apotheosis Of Erastil
    Celestial / Cosmic

    A few days following the death of their mentor, the Qaliathari venerate Erastil, triggering his apotheosis.

  • 5507

    5544


    Eluron’s Conquests
    Military: War

    A minor warlord among the Qaliathari comes to prominence and organizes a professional corps of soldiers. Together they systematically capture settlement after settlement, creating the first stable nation-state.

  • 5544

    17 /6

    The Kingdom Of Eluria
    Founding

    King Eluron is crowned in the great city of Khal on the northern shore of Qalia. He establishes a legal system, standardizes trade and coinage, and encourages religious practices as part of public life. A professional buraucracy forms to maintain records and support the royal household.

  • 5568

    19 /4

    King Eluron Dies
    Life, Career

    The first King of Khal (renamed Eluria in his honor) dies, leaving the throne to his son.

  • 5929

    38 /7

    Sutos the Just Crowned
    Political event

    Sutos the Just, formerly Lord Marshal becomes King. Despite not being of royal blood, the late King Severus named him heir.

  • 5942

    5953


    King Sutos Colonizes Homeward Sea
    Military action

    Sutos establishes Elurian colonies as far north as the southern coast of Thestra.

  • 5973

    26 /4

    Blackport Founded
    Founding

    King Sutos arrives in the colonial outpost of Blackport to great celebration. The Council of Nobles names Sutos Emperor. He assumes the name Irori.

  • 5977

    11 /1

    Emperor Irori Dies
    Life, Death

    Emperor Irori passes away in Blackport. His son Patros ascends to the throne.

  • 6125

    6210


    Imperial Expansion
    Cultural event

    Elurian settlers push the borders of the Empire through southcentral and southeastern Thestra (modern day Five Ports, Varisia and Independent Lands), founding cities and fortresses.

  • 6236

    6242


    First Goblin Wars
    Military action

    Goblin tribes from the Southern Barrier mountains raided Imperial frontier settlements for over two decades before Emperor Caiphas III committed to military action. The goblins were driven from their overland settlements to caverns and tunnels beneath the mountains.

  • 6319

    6338


    Golden Era
    Financial Event

    A period of favorable weather, bumper crops and robust trade spurs the growth of Imperial wealth and population -- mainly on the Thestran continent.

  • 6335

    6482


    Settling The Plateau
    Population Migration / Travel

    Following on years of unprecidented growth and plenty, a new generation of settlers seek lands to tame. Moving north of the Southern Barriers, these folk begin settling the central (now called Elurian) basin of Thestra, including the modern lands of the River Kingdoms and what is now the Elurian Empire.