Dirty Fightin' Wares
Nestled in a rowdy, grimy corner of Glory's Hope District, Dirty Fightin’ Wares is a well-known landmark for mercenaries, bounty hunters, and those who live by the blade. The shop is built into the remnants of an old barracks, its stone walls reinforced with iron plating. The sign above the door is a battered wooden board with a dagger stabbed through it, constantly crackling with small sparks of magical energy. It is run by Wrag Bloodthumb, a middle aged orc with an eye patch and a mechanical right arm that glows with pulsing runes.
At all hours, the shop is alive with the sound of clanging metal, boisterous laughter, and the occasional explosion from the back room. It sits close to several taverns, a fighting pit, and a black-market fixer’s den, making it the perfect stop for those preparing for a rough night.
Shop Info
Dirty Fightin’ Wares specializes in weapons and armor designed for brutality, deception, and survival. Here, you’ll find weapons designed for ambushes, duels, and skirmishes that don’t follow the rules of war. The shop doesn’t sell ceremonial blades or ornamental gear—everything is built to kill efficiently.
Interior
The interior is dimly lit, with smoke-stained torches casting flickering shadows across the walls. Every surface is covered in weapons of all kinds, from rusty-looking but deadly dagger to enchanted polearms humming with latent power. There is a sturdy counter near the door where a halfling employee ("Name's Fuzz") with a ripped T-shirt and a left hand stump housing a sheathed dagger greets you with a simple nod, saluting with his dagger-stump hand.
In the far back of the room, to the right corner, there is a sign that reads, "Cheater's Corner: Access by Guild Permission," and then in the left corner there is a door leading back to another wares' room that simply reads, "The Bloody Rack: Access by Challenge Only."
Front Room Items
Common Items
- Oil of Slipperiness (Get away or make others trip) - 50 gp
- Elbow Grease Oil (+1 to weapon for 1hr) - 60 gp
- Veteran's cane (turns into a sword, and vice versa) - 75 gp
- Elemental Oil (Element varies, +1d4 damage with sword for 1hr) - 75gp
- Fire
- Cold
- Acid
- Lightning
- Poison
- Armor of Gleaming (always polished armor) - 90 gp
- Oil of Protection (+1 to AC - armor only - for 1hr) - 100gp
Uncommon Items
- Weapons, +1 for sale - price varies, all varieties
- Enspelled Weapons - price varies, all varieties
- Enspelled Armor - price varies, all varieties
- Javelin of Lightning (exactly that) - 750 gp
- Gauntlets of Ogre Power (19 Strength Score) - 1,200 gp
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