The Blood Gorgons are descendants from the first tribe to swear their loyalty to Kaiser Zander and were gifted his blood as a reward. The blood altered those Gorgons and all born from them with vampiric attributes. The snakes in their hair tend to be black or red and the skin of the Gorgon tends to be ghostly white or blood red. The vampiric powers of the blood have removed the petrifying gaze of the Gorgon’s eyes and put similar power into their fangs. Though not the one’s in their mouths. The snakes in their hair have grown larger, longer, and more powerful. They can inject a powerful toxin that leaves many effectively petrified.
Vampiric Swiftness
+2 Dexterity
Hit Points
8
Unnatural Aging
Upon reaching maturity they age at half the normal rate.
Gorgon’s Kiss
Action, 5ft range, Natural Weapon, 1d4+Str Piercing damage.
Toxin: Once per day the Blood Gorgon may declare after dealing at least 1 point of damage to a target with Gorgon’s Kiss that they are injecting the toxin. The target makes a Constitution save vs 10+level/2(min1) of the Blood Gorgon. On a Failed Save they gain the Petrified condition for 1d3 rounds. Or nothing on a successful one. It does not affect their clothing. Creatures that are Immune to Poison damage, Piercing damage, or Petrify are Immune to this effect. This is a natural effect and considered a poison which can be treated or prevented with alchemical medicines.
A Gorgon may use this ability while grappling or being grappled.
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