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The Tapetes

Three famous tapestries with powerful enchantments.  

Tapes Fortius

A black tapestry with white details, trapped inside the Cuspin Gourd.  

Tapes Vitae

A purple tapestry with white details, owned by Everett Fulgure.  

Tapes Regius

A gold tapestry with red details, disappeared from Falcimont.

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The Tapetes

Wondrous Item Very Rare (this item requires attunement)

The tapetes are enchanted tapestries, each of which can function as a flying carpet, and can be manipulated in various ways as a portable surface. Each one is 6 ft. by 9 ft., understands complex instructions, and has special properties depending on its make.   The tapes fortis has 50 hit points and is immune to acid. It can form a watertight container which safely holds dangerous materials.   The tapes vitae has 100 hit points and is immune to necrosis. Spells of level 1 or higher can be stored in this carpet, which can be used once by people of the caster's choice. The carpet can hold any number of spells whose total level is at most 6.   The tapes regius has 200 hit points and can be programmed to block certain elements while admitting others. For example, it can be told to protect those behind it from water, to let clean air pass through it freely, and to allow fire to pass through so that it doesn't sustain too much damage. If the carpet is attacked by an element it's blocking, it sustains the full damage. If the carpet is attacked by an element it's allowing, the damage is split evenly between the carpet and the creature behind it.   If any of the tapetes runs out of hit points, it becomes nonfunctional until repaired. Depending on the extent of the damage, repairs take 1 - 7 days of tailoring (halved by a Mending spell), and a 7th-level spell to restore the enchantment.  

Tapetes Tricks

  The tapetes have even more functions with some training. If a creature practices regularly, they gain one of the following abilities every time they level up.
  • When you move the tapestry, you may also command it to use one of the effects of Bigby's Hand. The carpet has a Strength of 16 (+3) and a Dexterity of 10 (+0) for this purpose. If the carpet inflicts damage to another creature, it receives half as much damage.
  • You may command the tapestry as a reaction; for example, to interpose it between yourself and an incoming attack. If you block a melee attack with the carpet, the damage is split evenly between you and the tapestry.
  • You may command the tapestry without speaking, and the range of your commands is increased. If the tapestry is between 31 and 60 feet away, it can be commanded to move at half speed and cannot use other abilities in this list. If the tapestry is between 61 and 120 feet away, it moves only 10 feet per round (5 if encumbered).
  • Choose one skill from Arcana, Performance, and Sleight of Hand. When your command of the tapestry requires a skill check, you may add your modifier for this skill.

Cost: 7500 / 12500 / 20000 gp Weight: 10lb


 

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