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Age Of Twilight

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An age of discovery:   The world of the Three Lands had been stable for centuries; three continents, each peopled with different species. Ymir, the land of peaceful gnomes and less peaceful giants. Simpra, a land of warring humans and sneaky changelings. Seran, the elven land of high arcana and high-stakes commerce. Between the Three Lands, a shallow protected sea dotted with islands inhabited by Orcs. Trade between the lands reigned as invading another continent seemed an insurmountable challenge. Then in one generation, their worldview changed forever.   New lands and new peoples were found beyond the horizon as new technologies allowed ships to cross the Endless Sea by water and air. The world seemed to be growing daily as the blanks on the maps were filled. A race was on to stake claims to those newly inked parts of the map and exploit their resources.   Then disaster struck. Some of those new lands were filled with new terrors. To face those threats, the races of the Three Lands were forced to pick sides in a millenia old war. The elves of Seran allied with the Mountain Alliance and the Children of the Maker against the demon-hordes of the Smoking Chasm just as the demons unleashed a terrible new weapon. The skies darkened and took on a vile reddish hue. Magics sputtered and then restarted, different from before. The greater magics of the past now out of reach and existing arcane structures weakened by the day. Now alliances between old world and the new world civilizations will be tested by terrors known and terrors long-forgotten.   The Age of Twilight has begun.