Canterune - The Central Republican Metropolis of Magic

Canterune - The Central Republican Metropolis of Magic

  The Republic is relatively new amongst the powers of Lorthal, founded as a neutral alliance between Humans, Dwarves and Elves after the wars and schisms faced between them during the 5th-6th centuries P.D. The Republic is openly accepting to many that wish to join it, and seeks to keep the peace between the three larger kingdoms - acting as a peace-keeping service, paying homage and respect to Magocracies of old, but wary in following its footsteps. The leader in public magical affairs upon Lorthal, led by the Two Consuls, the Consul of Mages and the Consul of the Commons. Holding democratic values, wishing to take the lead in giving power to the people and fair representation, with a open foreign policy to immigrants and faiths, as well as open practices of magic - but the mage universities and colleges are state-controlled, and maintained through the patronage of the Consul of Mages. The Republic is empowered by a powerful democratic elite, with two main parties, the Magocrats and the Vox Populi. It's burgeoning literacy was advanced by Gnomish innovation, and the printing press - but also by the Republic's main desire to provide food and clean waters for its people; advancing in medical, alchemical, engineering and divine orders - building water-mills, aqueduct systems from the mountains and water-purifying stations ... leading to progressive philosophies and prominent business and co-operation with the Dwarves & Elves, also seeking to overcome the issues of acid-rain devastating their prosperous lands.

GEOGRAPHY

  Located in the northern hinterland of Lorthal, connecting the West and East together by the passages between the chained lakes, flanked northward and southward by the North Bay and the Smogtide Bay. The neutral territories of Canterune have taken the north-eastern region of West Lorthal, the Canteran Steppe, the Renallie Riverlands & the Arthrime Boreals. It's borders rest upon the edges of the Moonsilver Sea to the north and the Arthrime Boreals, the Great River Dornal that stretches into the Great Sokoyva Taiga boreal-forest that stretches across the north of the western side of Lorthal; the east-facing sides of the northern range of the Perimidines and the north-facing side of the eastern range of the Perimidines marks the end of its inner continental territories, giving sea access to both the Moonsilver Sea and the Ventura Sea through the Smogtide Bay; lastly, its eastern borders reside up to the eastern shorelines of the Chained Lakes and the river divide that splits East Lorthal from West Lorthal.  

Canteran Steppe

This stretch of rolling hills and uneven plains holds many meadows, grasslands and prairies that are fed water with the streams from the winding River Kybar. Known for its chill winds, and spread of small woodlands, as well as its prominent agricultural fields and windmills, and prominent arable lands. Though, it suffers in the northern regions from permafrost and icy rainfall. The region is a host to many flying birds, ponds filled with clear ice-melt ponds and common-green fields for grazing herds of deer, caribou and elk.  

Renallie Riverlands

This region resides close to the borders of the dwarven Perimidines, made up of two separate steeped valleys (Volksreiber Valley - Magnar Valley), and centralised into flatlands by two glacial lakes that cut into the land, fed by the River Durein and River Vade. Warmer regions, but the winters see that the smoke and winds from the Blackrock Range blights the land with the occasional acid rainfall and snow, causing a harsh badlands effect in the region, and seeps clearly into its waters. Giving rise to a community of alchemists and engineers working to purify the flowing waters within the Good Lakes (in Volksreiber Valley, the Straightcut Lake; in Magnar Valley, at Lake Orenzo).  

Arthrime Boreals

Beyond the Great River Kyber, its north and west regions are filled with a temperate-boreal forest that follows the rolling hills of the Canteran Steppe. Usually layered in snow for most of the year, the woodlands offer shelter and protection for the animals and herds that roam the Canteran Steppe, and migrate across the Great River Dornal to the Great Sokoyva Taiga. In its northernmost regions, it is in year-long snow and ice, the grounds here are covered in permafrost, and expansion and settlement here is difficult. Though the woodlands are prized as they hold strands known as Ironwood.  

Chained Lakes

Beginning from the North Bay, connected by the River Byze, its northern lake is known as the Brackerend, a lake that mixes salt-water and freshwater, turning the far northern region into a small marshland. Connected then by a stream that leads towards the sea, is the Great Hearthly Lake, housing a great amount of lake-dwelling fish and shoreline animals and cold aquatic life - sometimes even the Lake itself freezes over in the winter for a time. The Lake has diverging rivers and steams, connected and fed by the River Durein from the Straightcut Lake - and a southern flow splits into the Rhusan River, and the Gray Lake, connected to the Smogtide Bay. These lakes suffer at times from the same acid rain that passes from the Blackrock Range, damaging the wildlife in the area. The lakes were believed to have been formed from meteoric impact craters long ago, flattening the lands around Canterune, and cracking the lands - expanded by the fissures and earthquakes caused by the rumble of the Blackrock Range.

WEATHER AND SEASONS

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