Blightholme
BLIGHTHOLME
The middle north-eastern region within Vangolia. To the mid-east, resides the mountainous cover of the Brujarime/ Korognos mountains, the little cousins compared to its northern range - where the savannah-grassland thickens to a thicker deadwood of pines and coniferous trees, weaved over a still tide of broken hills and mesa rocks, bent and leaning away from the rushing storms, thickened in mud by the rushing and violent rains that come about the region and flood-rivers, filling into quagmires and lakes of mud and diseased sickly brown-yellow waters. The region known as Blightholme. This region often changes and warps in strange and unpredictable ways, some reckoning it to hallucinations, to the madness whispered in the winds, home to even a wide and strange array of oozes - but this is the work of the demons, barbarians & Minotaur's that call this region home. In its heart, resides a corrupted vestige of the deadened bodies of the ancient Genesaur's, their forms becoming part of the lands around it - once it was a vibrantly growing region of vegetation and decaying plant life... but since the Cataclysm had left it with the dark marks of the Demons, springs an abyssal-corruption in the vibrant regions, corrupting what was left of the Mandragosa and lesser nature spirits; giving off a destitute essence of nature. A temperate climate, churning between hot and cold.IVOGOROT
Their great hold is hidden deep beneath the ground, and its entrance is a mortally guarded secret - yet all have heard tale of the hidden maze city of Ivogorot, the labyrinthine dwelling of the Minotaur, the stronghold built in honour of the Prince of Beasts, Baphomet. Some hear tale that the Minotaur stand divided, some embracing the natural ways of Melora - others still retain the honour and privilege of being subjects to their Abyssal progenitor. Here it is believed that the monsters of Vangolia are bred and born, let loose to feed upon the unwary, or so chaotic than not even the Minotaur can break them into livestock. Nevertheless ruled by a proud and long-lived line of prime kings, known as the Longhorns (Dholhirok in Minotaur), the strongest and most dangerous of their kin. Launching each autumn season a great stampeding raid across the regions, seeking to destroy their enemies and gain new riches, before returning to their home within the Underdark.GEOGRAPHY
- The Great Scarred Lake: Set within the central region of Blightholme, fed by fresh spring water from the Mor'Goron mountains of the cold north by the River Zarge. Though in suspension to be turned into a swampland area, it is home to many freshwater fishes, aquatic plants around its shores, and one of the only and most important water sources for beasts in Blightholme. Though drinking from its waters can awash you in a terrible way, since the Calamity.
- The Sickened Rivers - the southern region of Blightholme, four east-to-west hinterland sickened spring-rivers that travel across the flattened plains of Blightholme, sourced from the Korognos Mountains - corrupted and murkier as they travel across the land, turning dark and green, filtering the sediments, metals and soils within the land. The place in which many beasts take their respite seasonally in travelling herds, and migrations across the continent.
- The Craven Mire: The lands between the Sickened Rivers are referred to as the Craven Mire, where in the wet seasons, the water-table rises and tends to flood, creating ponds and temporary lakes, flowing westward into the sea. The Mire stretches across many miles, and is filled with corrupted coniferous and evergreen trees. The divide between the savannah to the south and the blighted woodlands to the north.
- The Terror Trail: The aftermath of a great disaster that occurred long ago in Vangolia, is a series of large oddly shaped craters that track along the Korognos Mountains towards the Breakfront and Gammordah.
WEATHER AND SEASONS
As the central half of the continent is troubled by the two Monsoon and Dry Seasons, it is much cooler and more humid than that of the tropics, more so for Blightholme as it reaches the edge of the seasonal weathers. During the Monsoon season, the mountains nearby have a rain shadow on its eastern side and receives less rainfall and snow, blowing with a western wind. The western edges of the continent receives the onshore winds. Where the air is carried up the mountains and form clouds, depositing moisture. But this passes over, leaving the winds dry and warm, raging with potential storms and cyclones. Passing further through towards the west in gathering storm, raining and raging in terrible storms as it reaches the Korognos Mountain Range. Then the dry humid air is carried and the Nepoltic Ocean becomes filled with severe winds and storms. The winds that pick up and gain speed over the Clawsedge Range, then ravage the Blightholme, spreading quick fog and clouds and vast rainfall, but also warm strong winds but as it quickly cools across the land, it rains and has present hailstorms. Then as it passes over the more northern Korognos Mountains, the winds become hot and feed further into the Nepoltic Storms. During the Dry Season, the wind changes direction to the east. The cold Nepoltic Ocean breezes pass over the Korognos Mountain Range, and as the winter comes, there is no rainfall but a great sweeping frost in the mountains, clouded by snowstorms. Though weather seems calmer and less chaotic as it reaches over Blightholme and toward Breakfront. Though the clouds dissipate before they cover past the Gammordah Desert and offer shade from the glaring sun, the land suffers a great dry period of drought, and buffeted by blistering warm arid winds. The rainfall in this region is intermitent and occurs all-year long, but during the Dry Season, in much less quantities and occurrences. More common in the winter, is hail and storms - whereas in the summer it is vast gales and rainfall.
Type
Badlands