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Intoxication Rules

Each time a character imbibes one standard drink, they must make a CON saving throw. The DC of the save is 10 + the number of drinks the character has previously consumed since their last long rest, ie. DC 10 for the first drink, DC 11 for the second drink etc. A failed save causes the character's Intoxication Level to increase by 1.

Intoxication Levels (1–6):

LevelEffect
1–2 to DEX checks
2–2 to attack rolls & DEX saves
3Disadvantage on WIS & Perception checks
4Poisoned condition until you short rest
5Stunned condition until you short rest
6You fall Unconscious

Taking a Long Rest resets your Intoxication Level to 0.

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