Intoxication Rules
Each time a character imbibes one standard drink, they must make a CON saving throw. The DC of the save is 10 + the number of drinks the character has previously consumed since their last long rest, ie. DC 10 for the first drink, DC 11 for the second drink etc. A failed save causes the character's Intoxication Level to increase by 1.
Intoxication Levels (1–6):
| Level | Effect |
|---|---|
| 1 | –2 to DEX checks |
| 2 | –2 to attack rolls & DEX saves |
| 3 | Disadvantage on WIS & Perception checks |
| 4 | Poisoned condition until you short rest |
| 5 | Stunned condition until you short rest |
| 6 | You fall Unconscious |
Taking a Long Rest resets your Intoxication Level to 0.

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