Week 1:
In Aeldrithius, most everyone has what they need. It’s a planet designed by the gods to be a utopian society, though that doesn’t mean everyone gets what they need. Unfortunately there are actors that envision a rather limited view of society, and works to create unjust systems. At the moment the tides are beginning to turn. When people needed something, it used to be very easy to get what they needed. But nowadays, those resources are dwindling thin; especially as the goddesses are withdrawing from mortal society. When they’re unable to get what they need, they often end up harmed, homeless, or worse
Week 2:
It’s a tough choice trying to pick a few cultures to focus on, but I think I’ll focus on Thitosips and/or Iryndell primarily. Both are ancient civilisations with a long history that I haven’t really had the chance to focus on yet, only the history in the transition from Aeldrithius to Mirthae.
I can’t really think of anything to change on the homepage, except maybe adding some illustrations to make it pop out more!
Mirthae is actually my earliest worldbuilding project, believe it or not! Gosh, I started it when I was roughly 15. As for mistakes I want to avoid? Mm, I’m not sure. There was the issue with organising everything, but that’s been taken care of with using this website. I think there’s a few ideas I can incorporate into this project! Especially since Aeldrithius does predate Mirthae in canon.
Week 3:
The most well known type of transformation people have gone through is becoming divinity. It’s something not guaranteed to everyone, given to only the best of society in Aeldrithius. Currently, there are actors trying to control and change who gets to ascend to godhood. It largely stems from the eleven supremacy movement that believes more animalistic species are lesser than elves.
Hope you have a great Summer Camp!
Thank you, same to you!