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Far Water

Far Water began as a small mining settlement at the foot of the Iron Peak Mines. Upon the discovery of Void Shards in the depths of the mines, The Order of Truth took over control of the town. With their resources and manpower, The Order quickly expanded the city walls and it became the capital of The Order's rule. The streets are patroled day and night by guards who have been given free reign to police as they see fit. Though the message from The Order is that everyone is welcome in Far Water, the consensus of the population is that The Order only says that so they can get you under their thumb. The outward appearance of the city is that it is clean and prosperous but the opression of the people leaves a heavy tension in the air. Regardless, there is anything you'll ever need in this bustling city be it weapons, food, a place to sleep, or someone with connections. Just make sure to follow the city rules and you should make it out in one piece.

Demographics

Far Water is home to a mix of all races that call Adestra home. You will not, however, see any magic users. And if you do, they'll be taken care of promptly.
Type
Metropolis
Owner/Ruler
Owning Organization

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