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Tumbling

Tumbling(Rogue, 1)
Ability: Dexterity
Modifier: 0
The character is practiced in all manner of acrobatics: dives, rolls, somersaults, handstands, flips, etc. Tumbling can only be performed while burdened with light encumbrance or less. Aside from entertaining, the character with tumbling proficiency can improve his AC by 4 against attacks directed solely at him in any round combat, provided he has the initiative and foregoes all attacks that round.In addition, characters with the Tumbling proficiency can also avoid all attacks of opportunity when moving past opponents with a successful proficiency check. Failure indicates the character can be attacked as normal. When in unarmed combat he can improve his attack roll by +2 with a successful proficiency check. Only one check is needed per round in this situation.ffers only one‐half the normal damage from falls of 60 feet or less and none from a fallof 10 feet or less. Falls from greater heights result in normal damage.

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