Signature Spell
Signature Spell(Wizard, Variable)
Ability: Special
Modifier: Special
Just as fighters can reach unusual levels of skill by specializing in a particular weapon, a wizard can spend extra non‐weapon proficiency slots in order to specialize in a particular spell. The signature spell must be a spell that the character already knows and is able to cast; a 1st‐level wizard couldn’t select fireball as a signature spell, although he could choose an appropriate 1st‐ level spell from his spell book.If the character is a specialist wizard, he may only select signature spells from the school of his specialty. Mages, however, mayselect signature spells from any school. The actual cost in proficiency slots varies with the level of the spell selected.
The effects of a signature spell can vary depending on the spell chosen. Typically the signature spell can do one of the following:an extra die of damage, +1 damage per level, ‐1 to saving throws, an added 10ft to the area of effect, extend the duration for 1extra round and so on. The character should discuss with their DM the spell and the desired enhancement to ensure that it isbalanced for the DMs campaign. A wizard can have only 1 signature spell for every three experience levels, starting at level one:one at 1st, two at 4th, three at 7th and so on.
Ability: Special
Modifier: Special
Just as fighters can reach unusual levels of skill by specializing in a particular weapon, a wizard can spend extra non‐weapon proficiency slots in order to specialize in a particular spell. The signature spell must be a spell that the character already knows and is able to cast; a 1st‐level wizard couldn’t select fireball as a signature spell, although he could choose an appropriate 1st‐ level spell from his spell book.If the character is a specialist wizard, he may only select signature spells from the school of his specialty. Mages, however, mayselect signature spells from any school. The actual cost in proficiency slots varies with the level of the spell selected.
Spell Level | # Slots Req. |
---|---|
1st ‐ 3rd | 2 |
4th ‐ 6th | 3 |
7th ‐ 9th | 4 |
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