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Running

Running(Warrior, 1)
Ability: Constitution
Modifier: ‐6
The character can move at twice his normal movement rate for a day. At the end of the day he must sleep for ten uninterrupted hours. After the first day’s movement, the character must roll a proficiency check for success. If the die roll succeeds, the character can continue his running movement the next day. If the die roll fails, or if his sleep the previous night was interrupted,annot use his running ability the next day. If involved in a battle during the day he spent running, he suffers a ‐1penalty to his attack rolls.

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