Dwoemercraft
Dwoemercraft(Wizard, 3)
Ability: Intelligence
Modifier: ‐3
This rare non‐weapon proficiency is generally only available in a world with a high degree of magical knowledge. It represents much in‐depth study of Metamagic—the forces, which underlie magic itself. Hence, it usually must be learned from a university or academy. On a successful proficiency check during spell research, the wizard can reduce the time required to complete the spell by 25%. All other expenses for this research are still paid in full.In addition to the ability to study metamagic to make spell research shorter, there is another (some would argue larger) benefit to having the knowledge of Dwoemercraft: it is used extensively in the research and crafting of magic items. Successful proficiency checks during the crafting of a magical item (regardless of type) can reduce the time it takes to complete by 25% as well. Successful proficiency checks will also double the amount of charges restored to those magic items that can be recharged, though never over the maximum charges allowed. For example: Halic needs to have his Wand of Magic Missiles recharged at the local Mages Guild. Normally the DM would roll 3d10 to see how many charges the guild could restore to the item in a week; and in this instance rolls a 20. If Halic assists with his Dwoemercraft proficiency, he could in fact restore 25 charges to the Wand of Magic Missiles instead of the 20 originally rolled.
Ability: Intelligence
Modifier: ‐3
This rare non‐weapon proficiency is generally only available in a world with a high degree of magical knowledge. It represents much in‐depth study of Metamagic—the forces, which underlie magic itself. Hence, it usually must be learned from a university or academy. On a successful proficiency check during spell research, the wizard can reduce the time required to complete the spell by 25%. All other expenses for this research are still paid in full.In addition to the ability to study metamagic to make spell research shorter, there is another (some would argue larger) benefit to having the knowledge of Dwoemercraft: it is used extensively in the research and crafting of magic items. Successful proficiency checks during the crafting of a magical item (regardless of type) can reduce the time it takes to complete by 25% as well. Successful proficiency checks will also double the amount of charges restored to those magic items that can be recharged, though never over the maximum charges allowed. For example: Halic needs to have his Wand of Magic Missiles recharged at the local Mages Guild. Normally the DM would roll 3d10 to see how many charges the guild could restore to the item in a week; and in this instance rolls a 20. If Halic assists with his Dwoemercraft proficiency, he could in fact restore 25 charges to the Wand of Magic Missiles instead of the 20 originally rolled.
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