Fate

Fate Current

Gladia

Field Roles

  • Disaster relief, pseudo-necromancy (NP4+)
  • Containing or neutralizing baneful monsters (NP4+)
  • Advisors to Anti-Mancer or Anti-Godsibb operations (NP3+)
  • Leading or neutralizing disaster aftershocks and organizing relief efforts (NP3+)
  • Anti-Mancer or Anti-Godsibb specialists (NP2+)
  • Special Tournament Combatants, Leaders of Peacekeeping/Anti-rioting factions (NP2+)
  • Leader of anti-mancer and anti-godsibb brigades and operation (NP1)
  • Executive or organizer of expiditions, organizing tournaments, tactitian (NP1)

Mercatrix

Field Roles

  • Specialize in items and materials for life events (NP4+)
  • Repairing desolate areas and their ecosystems (NP4+)
  • Repairs to ecosystems in settlements and civilized environments (NP3+)
  • Urban/rural planning and managing resources for a community (NP3+)
  • Repair to rural or part-wild terrain (NP2+)
  • Specialized urban and resource planning for fortifications and specialized areas (NP2+)
  • City designers, head politicians, executives, they control civilizations with innovation and tech (NP1)
  • Repair/Manipulation of wild and forest terrain (NP1)

Acolyta

Field Roles

  • Lessing chance of death/mortal wounds (NP4+)
  • Reviving those whose heart has stopped, also celebretants (NP4+)
  • Stalling death and mortal wounds not associated with blood loss or sepsis (NP3+)
  • Thinning or stopping blood to a critically wounded person, higher chance of reviving a stopped heart (NP3+)
  • Can put dead people in medically induced stasis with possibility of revival 'Snow White syndrome' (NP2+)
  • Can put dead people in medically induced stasis with possibility of revival 'Snow White syndrome' (NP2+)
  • They can basically perform necromancy that works (NP1)
  • Have to sign off on any legal transfusions (NP1)






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