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Dusktown - Alucard

The land of massive climate differences, diverse wildlife and elemental spirits, had a calling for those seeking to understand nature and themselves. Tribal lifestyle dominated due to the difficult terrain and natural predators, with hybrid races easily adapting. However, trade brought about the need for towns, dividing the tribes into traditionalists and those embracing the new life. The settlers formed the Duskstone council under The Many, 6 tribal leaders, but with the trade routes came hunters, causing tension and conflict between wanderers, settlers, and hunters.

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Dusktown - Alucard

Region


The Mortal Fields


 

Starting City


Duskstone


 

Language


Undercommon


Weapon Proficiency


Longbow


 

Skill Proficiency


Animal Handling


 

Tool Proficiency


Armorsmithing Tools


 

Feat of Choice


 

Items


Armorsmithing Kit, 10 silver, Traveler's clothing

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