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Fri, Jul 18th 2025 04:39   Edited on Sun, Aug 3rd 2025 08:35

Terme's Downtime #2 (until broken one deleted)

Player Information


- Character Name: Terme Jieyo
- Current Level: 1

Downtime Tracking


- Date: 29-Sarenith to 5-Erastus, 4725 AR
- DT Tokens Available: 7
- DT Tokens Used: 7
- AT Tokens Available: 1
- AT Tokens Used: 0

Downtime Activity


- Activity Name: Training (2 days), Skilled Work (5 days)
- Activity Type: XP Training, Stealth +12 (take 10)
- Expected Outcome: Gain 700 xp and 11 gp
- Location: Sandpoint (forest outside town)

Daily Housing & Upkeep


- Housing Type: Outdoors (Survival +6, take 10)
- Upkeep Cost: 0

Resource Management


- Goods Used: 0
- Influence Used: 0
- Labor Used: 0
- Magic Used: 0
- Total GP Value: 0
- Funds Remaining: 18.86 gp

Narrative Entry


Terme is new to Sandpoint and very short on coin since they've spent little time in settlements before, so they supply stores and taverns with fresh honey they collected most of the week from various beehives in the forests outside of town (hiding from the bees to get it). In the middle of the week a giant bee spots them and gives chase, putting the hive on alert. Terme fires small stones at it and flys away but the bee is faster and gets in a sting before it's hit enough that it retreats. Later in the week a giant frog thinks it might have an easy meal, but they fly up out of reach of its tongue and pelt it with kinetic rocks until it leaves.
Fri, Jul 18th 2025 04:47   Edited on Fri, Aug 1st 2025 09:49

Player Information


- Character Name: Terme Jieyo
- Current Level: 1-2

Downtime Tracking


- Date: Erastus 6-12, 4725 AR
- DT Tokens Available: 7
- DT Tokens Used: 7
- AT Tokens Available: 2
- AT Tokens Used: 0

Downtime Activity


- Activity Name: Training (2 days), Skilled Work (5 days)
- Activity Type: XP Training, Stealth +13 (take 10)
- Expected Outcome: Gain 850 xp (level 2 after first) and 11.5 gp
- Location: Sandpoint (forest outside town)

Daily Housing & Upkeep


- Housing Type: Outdoors (Survival +7, take 10)
- Upkeep Cost: 0

Resource Management


- Goods Used: 0
- Influence Used: 0
- Labor Used: 0
- Magic Used: 0
- Total GP Value: 0
- Funds Remaining: 1030.36 gp

Narrative Entry


Terme is still low on coin and seeks to gather more honey from bees in the forest outside town (hiding from the bees to get it) and sell it at taverns and stores in town. Early in the week while moving between hives they encounter a wolf that must have thought Terme would be an easy meal, but they fly up out of reach and fire kinetic pebbles at it until it realizes it needs to find something easier and runs off. Later in the week a leopard tries to sneak up on them but they spot it before it’s to late and fly up out of reach, doing the usual pelting with kinetic rocks from above until it leaves.
Fri, Jul 18th 2025 04:49   Edited on Fri, Jul 18th 2025 05:22

Player Information


- Character Name: Terme Jieyo
- Current Level: 2

Downtime Tracking


- Date: Erastus 13-19, 4725 AR
- DT Tokens Available: 7
- DT Tokens Used: 7
- AT Tokens Available: 3
- AT Tokens Used: 0

Downtime Activity


- Activity Name: Training (2 days), Skilled Work (5 days)
- Activity Type: XP Training, Stealth +13 (take 10)
- Expected Outcome: Gain 1050 xp, 6 Goods, 4 Labor
- Location: Sandpoint (forest outside town)

Daily Housing & Upkeep


- Housing Type: Outdoors (Survival +7, take 10)
- Upkeep Cost: 0

Resource Management


- Goods Used: 0
- Influence Used: 0
- Labor Used: 0
- Magic Used: 0
- Total GP Value: 0
- Funds Remaining: 1030.36 gp

Narrative Entry


Terme gathers more honey from bees in the forest outside town (hiding from the bees), trading it in town for goods to build with. During the week they see a pair of bugbears near a hive and quickly try to fly out of their reach. The bugbears move close and throw javelins anyway and one hits, but pelting them with kinetic rocks from above works as usual and one gets killed. The other runs off and they continue gathering.
Fri, Jul 18th 2025 05:16

Player Information


- Character Name: Terme Jieyo

Item Purchase


- Date: Erastus 15, 4725 AR
- Location: Sandpoint general store

Items Desired


1. Item Name: Climbers kit
- Quantity: 1
- Unit Price: 80 gp
- Total Cost: 80 gp
2. Item Name: Masterwork Survival kit
- Quantity: 1
- Unit Price: 50 gp
- Total Cost: 50 gp
3. Item Name: Silk rope
- Quantity: 1
- Unit Price: 10 gp
- Total Cost: 10 gp
4. Item Name: Traveling bee hive
- Quantity: 1
- Unit Price: 10 gp
- Total Cost: 10 gp

Total Expenditure


- Total Gold Spent: 150 gp

Transaction Details


- Seller: Unknown merchant (likely Ven Vinder)
- Purpose: Improve skills, enhance capital earning
- Negotiation: No haggling, standard market rate

Player Notes


- Inventory Update: added 4 items
- Funds Remaining: 880.36 gp
Sun, Jul 20th 2025 03:18   Edited on Sun, Jul 20th 2025 03:52

Player Information


- Character Name: Terme Jieyo
- Current Level: 2

Downtime Tracking


- Date: Erastus 20-26, 4725 AR
- DT Tokens Available: 7
- DT Tokens Used: 7
- AT Tokens Available: 4
- AT Tokens Used: 1

Downtime Activity


- Activity Name: Training (2 days), Retraining (1 day with AT), Skilled Work (4 days)
- Activity Type: XP training, Retrain HP, Climb +14 (earthen, take 10)
- Expected Outcome: Gain 1050 xp, 3 HP, and 8 Labor
- Location: Sandpoint (forest outside town)

Daily Housing & Upkeep


- Housing Type: Outdoors (Survival +9, take 10)
- Upkeep Cost: 0

Resource Management


- Goods Used: 10 (4/4 stone hut, 6/10 gardens[2])
- Influence Used: 0
- Labor Used: 8 (4/4 stone hut, 4/8 gardens[2])
- Magic Used: 0
- Total GP Value: 180 gp earned capital and 180gp
- Funds Remaining: 700.36 gp

Narrative Entry


Terme goes out to gather honey to trade for labor to build their hut, climbing an earthen wall to a protected larger hive. During the week a pair of giant ants startle and grab before they can get out of reach. Even with flesh of stone, Terme still takes a beating before managing to free themselves by killing one with an earthen blade, but manages to not get stung. They start pelting the other with rocks and wound it significantly but decide to flee when a third shows up. While tending their wounds later in town, Terme meets a mysterious fit stranger who puts them thru an intense cardio workout, pushing them to ‘git gud’ thru the power of montage.

Terme loves trees to much to hurt some building a wood shack, so they use earned capital to get a stone hut completed (3/3 days) on the edge of a nice clearing in the woods with room for greenhouses and gardens. Work also starts on two gardens (7/12 days each).

Sun, Jul 27th 2025 09:39   Edited on Mon, Jul 28th 2025 09:47

Player Information


- Character Name: Terme Jieyo
- Current Level: 2-3

Downtime Tracking


- Date: Erastus 27 to Arodus 2, 4725 AR
- DT Tokens Available: 7
- DT Tokens Used: 7
- AT Tokens Available: 4
- AT Tokens Used: 0

Downtime Activity


- Activity Name: Training (2 days), Skilled Work (5 days)
- Activity Type: XP training, Stealth +15 (1 days, take 10) and Survival +10 (4 days, take 10)
- Expected Outcome: Gain 1200 xp, 2 Goods, and 8 Labor
- Location: Sandpoint (forest outside town)

Daily Housing & Upkeep


- Housing Type: Home, with outdoors (Survival +10, take 10) for food [+1 skills]
- Upkeep Cost: 0

Resource Management


- Goods Used: 6 (+4 to 10/10 gardens, +2 to 12/16 greenhouses)
- Influence Used: 0
- Labor Used: 8 (+4 to 8/8 gardens, +4 to 12/14 greenhouses)
- Magic Used: 0
- Total GP Value: 140 gp earned capital
- Funds Remaining: 2700.36 gp

Narrative Entry


Terme tracks down more bees to gather honey to trade for more goods and services. They run into a rat swarm one day, which is easily eliminated thanks to flying and kinetic blast, and a dire wolf another - also dealt with by pelting them with rock from above as usual. It takes a while longer to find more bees they can gather from.

It takes five more days to complete Terme’s two gardens (12/12 days), each then yielding a goods [+8, take 10] in produce for two days (4 Goods) while upgrades to greenhouses (14/16 days) commence.

Fri, Aug 1st 2025 10:24

Player Information


- Character Name: Terme Jieyo

Item Purchase


- Date: Arodus 29, 4725 AR
- Location: Savah's Armory

Items Desired


1. Item Name: Mithral shirt
- Quantity: 1
- Unit Price: 1100 gp
- Total Cost: 1100 gp
2. Item Name: Masterwork Buckler
- Quantity: 1
- Unit Price: 155 gp
- Total Cost: 155 gp

Item Sale


3. Item Name: Leather armor
- Quantity: 1
- Unit Price: 5 gp
- Total Gain: 5 gp

Total Expenditure


- Total Gold Spent: 1250 gp

Transaction Details


- Seller: Unknown, likely Savah Bevaniky
- Purpose: Decrease squishiness
- Negotiation: Standard market rate

Player Notes


- Inventory Update: Yes, +2-1
- Funds Remaining: 1450.36 gp
Fri, Aug 1st 2025 10:25

Player Information


- Character Name: Terme Jieyo

Item Purchase


- Date: Arodus 29, 4725 AR
- Location: Sandpoint general store

Items Desired


1. Item Name: Travelers Any-tool
- Quantity: 1
- Unit Price: 250 gp
- Total Cost: 250 gp
2. Item Name: Healer's kit
- Quantity: 1
- Unit Price: 50 gp
- Total Cost: 50 gp
3. Item Name: Pathfinder chronicle - dungeoneering
- Quantity: 1
- Unit Price: 50 gp
- Total Cost: 50 gp
4. Item Name: Pathfinder chronicle - nature
- Quantity: 1
- Unit Price: 50 gp
- Total Cost: 50 gp

Total Expenditure


- Total Gold Spent: 400 gp

Transaction Details


- Seller: Unknown merchant (likely Ven Vinder)
- Purpose: Multipurposing gardening & adventuring tools
- Negotiation: Standard market rate

Player Notes


- Inventory Update: added 4 items
- Funds Remaining: 1050.36 gp
Sun, Aug 3rd 2025 08:35   Edited on Sun, Aug 3rd 2025 08:38

Player Information


- Character Name: Terme Jieyo
- Current Level: 3

Downtime Tracking


- Date: Arodus 3-9, 4725 AR
- DT Tokens Available: 7
- DT Tokens Used: 7
- AT Tokens Available: 5
- AT Tokens Used: 0

Downtime Activity


- Activity Name: Training (2 days), Skilled Work (5 days)
- Activity Type: XP training, Survival +11 (take 10)
- Expected Outcome: Gain 1400 xp, and 10 Labor
- Location: Sandpoint (forest outside town)

Daily Housing & Upkeep


- Housing Type: Home, with outdoors food (Survival +11, take 10) [+1 skills]
- Upkeep Cost: 0

Resource Management


- Goods Used: 18/22 (+4 to 16/16 greenhouses, 4/4 hatchery, 10/10 gardens)
- Influence Used: 1/2 (1/1 hatchery)
- Labor Used: 10/10 (+2 to 14/14 greenhouses, 2/3 hatchery, 6/8 gardens)
- Magic Used: 0
- Total GP Value: 295 in earned capital
- Funds Remaining: 1050.36 gp

Narrative Entry


It takes 2 more days (16/16) to upgrade Terme’s two gardens to greenhouses, with the gardens yielding 4 Goods (1 ea for 2 days [+8 take 10]) during that time. The greenhouses then yield 18 Goods and 2 Influence (2 ea for 5 days [+12, take 10]). When greenhouse constuction is done the workers start building two more gardens (5/12 days) and an apiary (hatchery, 5/10 days).

Terme spends most of the week tracking down more beehives to gather fresh honey. They encounter an assassin vine one day, luckily knowing enough about them to fly up away from it before it can grab, and since it can’t really get away he pelts it with rocks until it dies. Don’t need any of those in the local honey gathering area. Another day a cockatrice thinks the little fey would make a nice meal, and since it looks faster in the air Terme takes to the ground where things seem more even. Terme hits it more often, killing it in short order, but it gets a couple bites in and even though it barely wounds them one near the end does some internal petrification. Terme is stiff for a few days and definitely prefers just their outer flesh hardening like stone.