The Foundation of Ä'Resh
Yom'Ätíq's first work was the Ä'Mäním. It was in an image of himself that he fashioned them. Like himself, they are of his perfect nature, from which all of creation would recognize what would come to be known as the power of good. The power of good manifests in the Virtues, of which there are 7: Justice, Wisdom, Moderation, Courage, Charity, Patience, & Love.
Next, Yom'Ätíq formed Ä’Resh and fashioned the Realms upon it. To each Ä'Män a realm was given, and a portion of his authority to govern their Realm. He ordered each of them to set their realm in order and to prepare for the coming of humans, whom he would create when all was ready.
The Ä'Mäním agreed to a common order within the realms. They established the divine order. Yom'Ätíq is at the head as creator and sustainer. The Ä'Mäním were next in line, serving the will of Yom'Ätíq. After this they created the Mäl'Äk, who would keep the order and do the bidding of the Ä'Mäním. Next, they created gods and demi-gods to oversee the seasons, elements, bodies of water, the plants, the animals, crafts, and music among other things. These deities would be immortal. Neither growing old, nor suffering death, however, they could still be killed. For they are not eternal like Yom'Ätíq and the Ä'Mäním, nor are they everlasting like the Mäl’Äk. All of these speak D&D 5E Celestial as a native tongue but can also speak any language they need to.
To assist the gods, the Ä'Mäním created the Bä’Er Elō’em. Though the Bä’Er would not be immortal, like the gods, the Ä'Mäním gave them a long-life span. Much longer than Yom'Ätíq gave to the race of humans. The Bä’Er have inside them a love for things with the spark of life (living things). They assisted the deities with setting the natural things in order.
The fey creatures were a by-product of the magic used by the Ä'Mäním to create the Bä’Er. This magic resides inside all Fey, making them magical creatures. Many of these creatures, the Bä’Er befriended and sought out, giving them names and a purpose. The fey creatures speak their native tongues as defined in D&D 5E.
The dwarves were created by Kalkeus, the god of crafts. Unable to keep up with all the ideas of things to fasten and create, he needed helpers that were heartier than the Bä’Er, for they grew impatient with things that did not contain the spark of life. He was granted permission by the Ä'Mäním to create the dwarves, so the power of good resides in most dwarves. Dwarves have a love for all things that can be used in craftwork. Mostly rock, stone, minerals, elements, metals, and jewels. Their domain is the mountains, where they have hewn great underground cities from the rock and stone.
Over time the Bä’Er's work seemed to be complete. They were needed less and less by the deities, so they themselves settled into people groups. The group of gods that utilized the power of good, became known as the Vé'lyn. They settled upon islands, called Kí'ron, to the west of Düsmōn. The Vé'lyn loved the Bä’Er, and most fey creatures. They convinced some of the Bä’Er to settle permanently with them. These Bä’Er became known as the He’Ōr. The He’Ōr speak Théōn Glōssé, which is the original tongue of the Bä’Er.
Most of the Bä’Er settled on Düsmōn, but not exclusively, and can also be found throughout the realms. These are known as the Te’Hōm. Other Bä’Er have settled in specific geographic regions. The Ze’Pé loved the bodies of water, so they settled on islands and coastlands. The Ye’Rä loved the trees, so they settled in the forests. All of these Bä’Er developed their own distinct tongue from that of their He’Ōr kin and speak the common Elvish tongue of D&D 5E. Over the centuries, the ability or knowledge of Théōn Glōssé was lost to them.
Once humans appeared and began to settle, they began to interact with the Bä’Er. The Te’Hōm loved the humans, and saw themselves as guides, teaching the humans and instructing them in the old ways. Over time some of the Te’Hōm, those that could not forget their origins, grew tired of the humans' arrogance. They began to seclude themselves and became known as the Le’Tä. The Le’Tä have as little to do with the humans as possible, though they are not hostile to them. After a long while, the Te’Hōm started to divide themselves. Some dedicated themselves to the greater light of the sun and called themselves the Se’Mesh (sun elves). Others dedicated themselves to the lesser light of the moon and called themselves the Yä’Ríä (moon elves). These divisions amongst the Te’Hōm are really seen more as factions than a true separating of peoples.
All the Bä'Er loved the goddess Bäzíel Ästerí, but her most fervent followers were the He'Ōr. Through some trickery, the god Näpel, deceived several of them into leaving Kí'ron on a quest for Bäzíel. When the deceit was finally uncovered, a band lead by the elf Dä’Red, renounced Bäzíel in shame and embarrassment. They traveled to Düsmōn, exiling themselves in underground cities and in caves and caverns. They worship a form of the Creator, whom they call Bōr’Réä. They have become known as the Ä’Bé. The rest of the disgraced He’Ōr followed the Ä’Bé to Düsmōn but did not forsake Bäzíel. Instead, they founded the kingdom of Shirä-Mär and are known as the She’Bä. They retain the original speech, Théōn Glōssé, which all Bä’Er spoke at the beginning. The kingdom of Shirä-Mär has always dealt kindly to the Ä’Bé. A few generations ago, a faction sprang up within the kingdom that looked down upon the Ä’Bé. They felt that the Ä’Bé would never return to the faith of Bäzíel. They met with the king, and he and Hülé suggested that they found their own settlement, which they named Llanelril.