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Two sides, one animal

A Pathfinder adventure for level 5 characters

This was the seed for my first published Pathfinder adventure: Following the Tracks.
This is what I wrote in the early days of putting together the adventure, and almost all of it can be found in the finished adventure!

Content Warnings: animal trade   Intent: In this adventure players will have to decide whether to stick by a deal, or to rescue a group of harmless magical beasts   Tone: A (mostly) peaceful and slow adventure set in a savannah   Themes: there's two sides to every story   Length: Aiming for a 4 hour or so adventure, that can be used as a plug-in quest in any campaign that may need something to do while travelling in the savannah.
Synopsis

The group of adventurers are given a task by a group of caravan traders: retrieve the animals stolen to them. The adventurers soon discover that said animals were liberated by a group of wildlife enthusiasts, who want the players help to return the animals to their original plane.
 
 
Major NPCs (traders):
  ■ Triakal'za (wife of Gankien'za; caravan owner; bard 4)
  ■ Gankien'za (husband of Triakal'za; caravan owner; cleric 4)
  ■ Loxi'za (elephant caretaker; cousin of Triakal'za & wife of Farek'za; ranger 4)
  ■ Farek'za (wife of Loxi'za; accountant)
  ■ Drabha'za (teenager, son of Triakal'za and Gankien'za)
Story hook

You spot in the distance a caravan: five people are standing around one elephant mount. Once you approach them, some of them stand on guard, ready to defend themselves, but a female tabaxi stands foward, confident and calm.

Please, excuse my travelling companions. We were just assulted by a bunch of bandits, and they are a bit wary.
 
 

Story Beats

Encounter with merchants
Savannah exploration: whislting trees & animals (impalas, giraffe, cheetahs)
A lucrative proposition
  Tracking the bandits
Avoiding savannah dangers
The issue is not what it seemed
  Battle with merchants/Travelling to the First World     Complications:
  • Adventurers try to kill the merchants instead of agreeing to find the stolen animals: a warning trumpet and aggressive posture from the elephant mount should make adventurers think twice about this
  • Adventurers cannot track the bandits: could have them in peril and then be rescued by the bandits they were searching for
  Conclusion:
  • The adventurers defeat the "bandits": obtain gold or one lilipotamus as a recompense
  • The adventurers return the animals to the first plane: obtain a fey boon (?) and a sample of the sleep pollen


Cover image: by Sini Tuulia

Comments

Author's Notes

I thought Adventure April would be a good time to publish the seed of my Pathfinder adventure.   It took me a long time to write and put together, but I am quite happy with the end product, and it all started here in WA. Please note that I have sought (and obtained) permission to publish and promote this project in WA.


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Apr 12, 2021 20:47 by Dr Emily Vair-Turnbull

Sorry for the double like, I accidentally clicked like a silly!   This is such a cool little seed of an adventure. I love that all is not what it seems at first. It sounds like it'd be a really fun little scenario to roleplay. :)

Emy x
Explore Etrea | WorldEmber 2025
Apr 13, 2021 16:14

Hi Emily, no worries! I do that too at times xD
Thanks so much for stopping by. Do let me know if you ever end up running it, I'd love to hear your thoughts!