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Naissance Apprise

The Naissance Apprisians would never claim to be the oldest religion on Dolg, although they would claim, currently, to have the oldest gods.  A dry wit by elders whom claim "you really need to live 600 years to get the joke."  This type of pretentious attitude is what many Apprisians claim was the reason the Desyatina Empire invaded their lands; after all, any joke that took 6 centuries to understand, would piss-off a race who only lived for 45 years.  No wonder they thought an axe would teach us a bit of humility and empathy.  The gods agreed. -Osnovatel' Nenadezhnogo Rasskazchika
The Naissance Apprise religion is filled with contrast, contradictions and enigma.  It is a religion of evolution, progression, and change; yet it has the most ingrained religious culture into society than any other religion.  It claims the greatest understanding of the all the planes, greater beings, and mortals; yet their nature is isolationist.  They believe the universe is at a constant balance, an established system, and everyone has their place; yet each "life" has the potential to become a step closer to a god.  On one hand, it is easy to embrace their tenants; on the other hand, it is demanding to truly join.
Tenants & Practice/TEST FOR ENLIGHTEMENT: The core belief/doctrine is that you are living your current life to learn certain lessons that will allow you to progress closer to enlightenment.  Some of these lessons are predetermined on where you were born, those things you know about yourself, and the big mystery-what the gods want you to learn.  The first two are challenges that the Apprisian can know about-"what the gods want you to learn" is a life long quest.  Piety is granted as you learn these lessons and then expand on them.  More Piety is gained if you learn what the gods want.  Although there is so much more expanded dogma that cannot be covered here, these are common practices resulting from them:
  • Obsessed with the number three (and not a big fan of even numbers/cemetery.)  It is amazing how the Apprisians categorizes everything into three things, then breaks them into three more, then breaks those three things into three other things.  Obviously, you wouldn't break those things any farther, because that would be a fourth breakdown.  
  • Belief in reincarnation without karma.  Apprisians believe that the soul passes into a heaven where they still need to learn three things that they didn't learn during their life.  If they do learn these lessons, then they get to spend time in the Feywild helping their offspring on Dolg.  Eventually, their soul will return to Dolg and a new set of lessons will be offered by the gods.  
  • Schizophrenic approach to life.  Apprisianism is favors races that have long lives.  If you had 200 years to mark off 54 lessons, along with the notion that you were born to learn these lessons; then you would have a sense of certainty that overshadows those races whom might only have a decade.  Of course, there is that other 27 lessons that the gods want you to learn without telling you.  Most Apprisians have an arrogance above everyone else, yet there is an underlying insecurity of what "do" the gods want them to learn.  Do the gods want me to learn the exception to the other lessons, humility, or something about the greater good?
  • Making of a New God.  The natural progression is for those souls whom have learned enough to move up the divine/supernatural ladder as they are reincarnated.  The gods claim to have progress this same ladder and are pursuing even higher roles; as the gods whom they replaced have.

Structure

Naissance Apprise has a cultural organization where everyone is born with passive/aggressive purpose that is defined by the world which you are born into.  This means that everyone shares the expectations placed on everyone else, culturally.  Society is stratified based on this religion's beliefs.  If everyone is born into a purpose, then everyone has a duty to play within the group.  This setup does not encourage chaos; but rather, seems to put law into contention.   
Type
Religious, Other
Demonym
Apprisians

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