Magus

Maguses are arcane duelists who walk the razor’s edge between martial prowess and spellcraft—masters of neither, but wielders of both. Too unrefined in magic to match a wizard, too physically limited to rival a fighter, the Magus is defined by discipline, not dominance. Their strength lies in synergy: combining modest spellcasting with practiced weapon strikes to become a graceful force of precision and timing.
  Success as a Magus comes from rhythm—knowing when to cast, when to swing, and when to fuse the two. They are duelists, battlefield tacticians, and arcane tacticians rolled into one, best used by players who embrace timing, spacing, and clever play.
  The Magus is a walking contradiction—half sword, half spell. Their power doesn’t come from excelling, but from combining. They are artists of the battlefield, blending precision, motion, and magic into a deadly dance. While others master a single path, the Magus carves their own—imperfect, dangerous, and endlessly adaptable.

World
Tales of Guildia
Owner
Gadzydm
Views
2

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