Cleric

Clerics are divine champions, chosen—or burdened—by celestial forces, they channel the will of higher beings to heal the wounded, smite the wicked, and protect the innocent. Whether they serve a benevolent deity, a harsh god of judgment, or a forgotten ancient power, Clerics wield their faith as both shield and sword.
  Clerics are spellcasters who can mend shattered bones, ward allies against the darkest curses, or call down radiant fury. Their divine magic grants them the ability to turn the tide of any battle, saving their companions from certain doom or punishing those who defy their sacred oaths.
  Clerics are among the most powerful support characters in any adventuring party, revered for their unparalleled ability to keep allies alive and fighting. Through divine magic granted by the gods they serve, Clerics can mend wounds in an instant, cure deadly afflictions, and restore strength to those on the brink of death. Their healing spells are not just useful—they are often the difference between victory and total ruin.

World
Tales of Guildia
Owner
Gadzydm
Views
4

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