11 - Skibet sejler og ankommer Report
General Summary
Bed dem om at slå en d100 - Nattekamp med Bloodbloater
Lige eller ulige? DM slår bag skærmen
En lys-kugle triller længere ned - Skibet er lastet med beriget drageskæl
DE skal styre skibet og crasher ind i havnen / bredden.
De skal finde tyvelauget
ENCOUNTERS:
5: The party spots a small group of thieves mid heist. They’re robbing a bank/treasury and are loading the cart, hiding the sacks of gold in hay, when one of them spots you. They put their finger to their face (shhh) as they load the last sack and start to ride off.
7: The party comes across a man peddling some suspiciously cheap healing potions. Although they work as intended, they also cause painful addiction to these particular potions. They need to seek out the antidote but the “herbalist” has gone missing.
STORE problemer med druggies
2: Announcing that a group of adventurers, that look slightly similar to the party, are now fugitives with a hefty bounty on their heads.
Ridder-orden 1 vil gerne erhverve dem
Ridder-orden 2 opfordre til kamp mod elverne
SKIBSbesætning, drugs stjålne
RALF
TYVELAUG
KRO - sang, tyve
!!CHASE!!
opfordre til kreativ kamp / bruge andre evner
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https://www.worldanvil.com/w/etharis-haydenius/a/the-charneault-kingdom-organization
https://www.worldanvil.com/w/etharis-a-soul-reaver/a/the-charneault-kingdom-organization