Proving yourself very capable at handling the problems and concerns around Meletis, the path ahead of you lies a bit open. You've learned a great deal about the rising threats that have yet to fully reveal themselves here in the polis and have gathered that this may not be the only one experiencing issues. What goal pulls your attention now? Do you seek to start your task of ending the corruption within the Third Tower? Do you want to return your items to the Thieves' Guild and get a leg in there? Do you want to see how your first enemy, Zinon, is doing in jail? Are you ready to tie up some loose ends and potentially future to a new polis to determine if they are dealing with the same rise in cultist activity? The path before you is wide, and the choice is yours.
Rested if intrigued after your evening out at the party, you decided there were a few things you wanted to accomplish around town and the Academy demanded your attention most. You traveled to the Dekatia and spoke with Headmaster Aristeides, only to learn that the cultists attacking the campus have been wearing the headmaster down to make their attack attempt when he is at his worst and potentially kidnap the Oracle who resides in the Keranos Temple on campus. When checking on her, a storm rages outside and she is thrust into a vision and the Temple is attacked. ROLL INITIATIVE!
You've found a strange item in the Madame's chambers planted by a thief, tried some interesting alcohols and drugs, and watched a performer new to the Tower dance, not totally convinced of her willingness to be there. You've certainly learned some interesting things about this high-end establishment. What more could it hold? What is that strange device? Why did the Thieves' Guild plant it? Who is this new Madame? What IS Terran Brandy? You'll have to find out.
Your in your best attire and ready to take the party by storm. Games, drinks, drugs, and more await you.
You've defeated a tiny, evil bird and met quite an interesting set of characters. There's a party coming up and deaths on campus. Could anything else go wrong? Probably.
Defeating the cyclops, the PCs must return the scrolls to Filippa and can then go the other direction to the east to find the ingredients for Theonymphi and reach the silver fountain. On the road to the Hunter's Crossing, the PCs will encounter a few threats and one additional encounter from the Encounters in Theros pdf.
The party must help a woman to fend off skeletons so that she can perform a ritual to send her brother's soul to the Underworld.