Mike 066: Big Guy Gets Away, Sace Dies Again Report
General Summary

DATE
Neverwinter
Recap
Our band of heroes continued their impressive streak of "seemed like a good idea at the time" decisions when Ziva decided the best way down from a city wall was to cannonball into a stream—except she completely whiffed the landing and ate dirt on the bank instead, because apparently depth perception is optional for clerics.
The winged general proceeded to absolutely demolish the party like they were tutorial-level NPCs, casually dropping Claws with his axe, turning Ziva into a pincushion, grabbing Nissa mid-air and slamming her into the ground WWE-style, then literally choking out Sace while demanding "Where is the Wanderer?"—a question that suggests this entire beatdown might have been avoided with better communication skills. The only reason anyone survived this absolute thrashing was Wroxi playing combat medic and Sace clutching a magical feather token like it was a get-out-of-death-free card, because nothing says "heroic fantasy" quite like barely surviving because you remembered to bring the right magic item to your own execution.
Summary
The battle raged on at the city wall, with the party facing a colossal, flying general and his remaining forces. Ziva, seeing Nissa fall, rushed to her side and brought her back from the brink of death with a healing word. She then unleashed a torrent of necrotic energy at the massive general, striking a significant blow. Wroxi, transformed into a mighty T-Rex, lumbered across the rubble-strewn battlefield, positioning herself to intercept any foe that dared to approach.
An enemy assassin, perched on the wall, fired a poisoned bolt at the dinosaur, but Wroxi's tough hide mitigated the worst of the attack. Meanwhile, allied adventurers on the wall managed to revive the fallen Claws. Sace, after drinking a healing potion, struck a nearby soldier with an electrified blade before melting back into the shadows. Omidonn, seeing the chaos, began a desperate dash across the battlefield to rejoin his friends. The colossal general, seeing Wroxi as a threat, descended from the sky, triggering an attack from the dinosaur's powerful jaws which bit deep into his strange, cracked skin.
The general retaliated with a flurry of devastating blows, severely wounding the T-Rex. Nissa, back on her feet, dodged and weaved through the combat. A nearby mage attempted to cast a spell on Sace, who recognized the incantation as one that had previously made an ally vanish, but he managed to resist its effects. Ziva summoned a spiritual weapon to assail the general while also attempting to strike him with another toll of necrotic bells, though he resisted this time. Wroxi, in her dinosaur form, tried to bite the general again but missed her mark. The general, ignoring the others, focused his brutal assault on Wroxi, the force of his attacks finally reverting her to her gnomish form, though she remained standing.
Sace, seeing an opening, flew towards the enemy mage and struck him with his booming blade, taking a burst of fire damage in return from the mage's protective aura before hiding once more. Omidonn, now closer, attempted a trick; he used an illusion to project the voice of the Wanderer, taunting the general and trying to lure him away. The general, however, was not fooled and instead turned his wrath upon Omidonn, grabbing him, flying high into the air, and casting him down to the ground, leaving him lifeless. As the general descended, he commanded his remaining forces to take what treasures they could and retreat, stating he would search for the Wanderer elsewhere before flying off into the distance.
The remaining general began to retreat towards a portal, leading two wagons. Sace gave chase, striking him as he fled. Two assassins emerged from the wagons, revealing they had been hiding the entire time. Ziva rushed to Omidonn's side and stabilized him, preventing his death. Wroxi flew on her broom to intercept the escaping enemies, while Nissa and Sace coordinated their attacks on the fleeing general and his assassins. Omidonn, revived by Ziva's healing, unleashed a massive fireball that engulfed the general, leaving him barely standing. Nissa and Sace finished him off, causing the escape portal to collapse. The party then turned their attention to the last assassin, who was quickly dispatched by a combined assault from Ziva's spiritual weapon and Wroxi's ray of frost.
With the battle finally over, the adventurers investigated the abandoned wagons. Inside, they discovered a breathtaking hoard of gold coins, totaling over thirty thousand pieces. Omidonn, remembering a rumor about a noble's missing wagon, noted the similar appearance of these carts. As the party took stock of their victory and the immense treasure, Omidonn cast a powerful healing spell, restoring his allies' vitality. However, the spell had no effect on the fallen druid, Bob, whose fate remained grimly uncertain as the adventurers prepared to take a long-overdue rest.
Scenes
The Battle for the Wall
The party continues their desperate fight against a colossal general and his forces at a breached city wall, working to protect their allies and defeat the invaders.
Ziva moves towards Nissa and casts a healing spell, bringing her back into the fight.
Ziva attacks the colossal general with a powerful cantrip, dealing significant damage.
Wroxi, in T-Rex form, moves across the difficult terrain and readies an attack.
An assassin on the wall shoots Wroxi with a poisoned crossbow bolt, but her dinosaur form's rage halves the damage.
Allies on the wall heal the downed Claws.
Sace drinks a potion, attacks a soldier with a booming blade, and then hides.
Omidonn dashes across the battlefield to get closer to the main fight.
The colossal general flies down towards Wroxi, provoking an attack of opportunity from her T-Rex bite, which hits.
The general unleashes a multi-attack on Wroxi, dealing massive damage but failing to revert her from her dinosaur form.
Nissa stands up and takes a defensive stance.
An enemy mage casts a spell on Sace, who resists its effects.
Claws stands up and repositions.
Ziva summons a spiritual weapon to attack the general and casts another cantrip, which the general saves against.
Wroxi attempts to bite the general again but misses.
The general attacks Wroxi again, dealing enough damage to force her out of her T-Rex form. She is badly wounded but still standing.
Sace flies over to the enemy mage and strikes him, taking retaliatory fire damage from the mage's flaming shield, then hides.
Omidonn creates an illusion of the Wanderer's voice, taunting the general to lure him away. The general resists the illusion.
The general crits Omidonn, then grabs him, flies 80 feet into the air, and drops him. Omidonn falls, lifeless.
Nissa attacks the mage Sace was fighting, landing several powerful blows.
The colossal general issues a retreat order to his remaining general, telling him to take treasures and sacrifices and that he will search for the Wanderer elsewhere. He then flies away.
The remaining general commands two assassins to emerge from nearby caravans and begins to retreat towards a portal, taking damage from Sace's booming blade as he moves.
The Chase
With the main threat gone, the party chases the remaining general and his assassins as they try to escape with wagons full of loot.
Ziva runs to Omidonn and casts a spell to stabilize him.
Wroxi, on her broom, flies to keep pace with the fleeing enemies.
An assassin attacks Nissa, but she is immune to the poison damage.
Another assassin attacks Wroxi, who saves against the poison and takes minimal damage.
Sace pursues the fleeing enemies and attacks the assassin.
An assassin shoots Sace, who falls to zero hit points but uses a magical feather to instantly revive himself and retaliate, killing the assassin.
The remaining enemies abandon one of the three wagons and continue to flee.
Sace holds his action to coordinate with Nissa.
Omidonn, healed by Ziva, gets up and casts a massive fireball on the fleeing general.
The general is severely burned and barely standing after the fireball.
Nissa and Sace coordinate their attacks. Nissa's first strike hobbles the general, and her second finishes him off. The escape portal collapses.
Nissa moves to attack the final assassin, dealing a heavy blow.
Ziva casts a spell that creates a zone of enhanced healing for her allies.
Ziva commands her spiritual weapon to attack the last assassin, leaving him near death.
Wroxi casts a ray of frost, finishing off the final enemy.
Combat ends.
The Spoils of War
After the battle, the party investigates the abandoned wagons and tends to their fallen ally, Bob.
Wroxi and Sace investigate the three abandoned wagons.
They discover the wagons are filled with a massive amount of gold coins, totaling 30,161 gold pieces.
Omidonn recalls a rumor about a noble's missing wagon with a blue banner, which matches the description of one of the wagons.
Omidonn casts a powerful mass healing spell, restoring health to the party.
The healing spell has no effect on the fallen druid, Bob.
Omidonn decides to use a spell to raise Bob from the dead.
Nothing of Importance
— Jamie Notes
Chat Logs:
Character(s) interacted with
NPCs
Colossal General
A massive, flying humanoid general with cracked skin, leading the enemy forces. He was searching for 'The Wanderer' and was willing to capture and interrogate party members to find him. After failing to get information, he ordered a retreat and flew off to continue his search elsewhere.
Enemy Mage
An enemy spellcaster who fought alongside the generals. He could surround himself in a fiery shield that damaged melee attackers. He was defeated by the party.
Assassins
Stealthy enemies armed with poisoned crossbows and shortbows. Several fought alongside the generals, with two emerging from hiding in caravans late in the battle. All were defeated.
Bob
A friendly druid who was knocked unconscious early in the fight. Despite the party's victory, a mass healing spell failed to revive him, suggesting he was truly dead. Omidonn prepared to cast a spell to resurrect him at the end of the session.
The Wanderer
A mysterious, magical individual also known as Benedict Fennwick. The main enemy general was obsessively searching for him. The party protected his location, remembering he stayed behind to guard a previous gate they had defended.
Notes
Locations
City Wall Breach
A chaotic battlefield at a breached city wall, filled with rubble that acts as difficult terrain. The area includes the wall itself, where allied adventurers are positioned, and the ground below where the main fight occurs. Nearby are several large caravans.
Items
Superior Potion of Healing
A potion used by Sace to restore his health during the battle.
Greater Healing Potion
A potion Wroxi drank to heal herself after reverting from her T-Rex form.
Broom of Flying
A magical broom that Wroxi used to fly, allowing her to disengage from the main battle and later chase down the fleeing enemies.
Wagons of Gold
Three wagons abandoned by the fleeing enemies. The party discovered they were filled with a massive treasure hoard totaling 30,161 gold pieces. One wagon bore a blue banner, matching a rumor Omidonn had heard about a missing noble's caravan.
Magical Feather (Turkey Feather)
A magical item Sace used when he was reduced to zero hit points. It instantly brought him back to consciousness and allowed him to make a retaliatory attack.
Spells
Healing Word
A spell cast by Ziva from a distance to bring Nissa back from unconsciousness at the start of the fight.
Toll the Dead
A cantrip Ziva used multiple times against the colossal general, channeling necrotic energy to damage him.
Booming Blade
A spell Sace infused into his weapon attacks, causing enemies to be wreathed in thunderous energy that would harm them if they moved.
Spiritual Weapon
Ziva summoned a floating, spectral weapon that she commanded to attack her enemies from a distance as a bonus action.
Vicious Mockery
Omidonn attempted to use this spell to psychically assault the colossal general, but the general's will was too strong and he shrugged it off.
Minor Illusion
Omidonn cast this spell to create the sound of the Wanderer's voice, attempting to trick the colossal general and lure him away from the party. The illusion was unsuccessful.
Spare the Dying
A simple but vital cantrip Ziva used to touch the fallen Omidonn, stabilizing him and preventing him from dying.
Fireball
Omidonn, after being revived, unleashed a massive fiery explosion from the sky that engulfed the fleeing enemy general, severely wounding him.
Ray of Frost
A cantrip Wroxi used to attack the fleeing enemies, ultimately landing the final blow on the last surviving assassin.
Cure Wounds
Ziva used this touch-based healing spell to restore hit points to Omidonn, bringing him back to consciousness.
Mass Cure Wounds
At the end of the session, Omidonn cast a powerful, wide-area version of this spell, restoring a large amount of health to multiple allies simultaneously. It notably failed to work on the deceased Bob.
Resurrection (Beacon of Hope)
Ziva cast a spell she called 'Resurrection' (Beacon of Hope) that created an aura around her allies. For one minute, any healing they received was automatically maximized, bypassing the need to roll dice.
Raise Dead
After discovering Bob was truly dead, Omidonn prepared to cast this powerful spell to bring his soul back to his body.