Session 4: Heaton Bluffs Report
General Summary
Our adventurers started the session upstairs in Room 1, with a chalice lighting and a recap of the previous week's session. Then, the party continued travelling through the desert until, late one evening, they rounded a large dune to find the town of Heaton Bluffs arranged before them on a cliff, overlooking a wide, sandy beach and an idyllic stretch of shoreline. Finding the buildings abandoned, and in a hurry at that, the party began to investigate. Meals had been left to sit on tables for the rodents and insects to get at, and someone or something had obviously gone through and ransacked the cupboards and dressers in the houses they explored, yet no one was in sight. Suddenly, they heard a howl, and some of the party saw a ghost flitting through the town. Unable to find Professor Enberry, the group did eventually find an elevator down to the beach, which led them to discovering the beach huts and surf shacks lining the beach above the high-tide mark. They had stumbled upon a surfer's paradise, and despite initial setbacks, finally found the professor on his surfboard out in the water. At first nonplussed by the proffessor's refusal to take or, indeed, even touch the canopic jar, Estrella managed to prize the information they all needed out of the professor and a helpful goblin who happened to surf on up to them at that moment. Professor Enberry enjoined them to return the canopic jar to the gravesite, and that this action would stop the curse cold in its tracks. The goblin informed the party that the ghosts back in town were really goblins in disguise, sent to scare the population of Heaton Bluffs away so that their goblin tribe could search the nearby tomb complex themselves. Discovering the goblins' ruse, the party headed back to the elevator and the top of the bluffs. This time, instead of scary wailing and loud howls, the group of stalwart adventurers heard something that made their hearts thump...music. Specifically, joyful beach music! They found the goblins dancing in the town square, obviously celebrating something. There was much debate as to whether or not to attack the goblins, or dance with the goblins, but in the end the dancers won the day, and the goblins happily told the adventurers everything that they wanted to know. They had found the tomb they were looking for, their king, "Newtnibbler", was on his way to survey their progress, and they were ecstatic. The goblins showed the party the way to the tomb complex, where Lerryn Sylphie's grave also happened to be, and the session ended with the party preparing to enter the tomb.
The kids were a lot of fun during the session; very vested in the story and effusive in their enthusiasm! We could have gone on, but alas the session ended on time and we broke until next time.


