Rescue the King - A Dream Played 11/5/22 Report
General Summary
The party woke up in a muddy swamp. Everyone had a dream that the king had been kidnapped. Upon getting to town, Savane's blanket was still with the craftswoman, which is how they determined it was a dream of some sort.
We contacted Rhys's mom, she said the king was fine other than a hunting accident and asked us how we knew he had been hurt. This took up all of the words and the party went to the inn to rest.
In the middle of the night, some teenagers tried to break in. Rhys heard a noise on the roof and sat in wait with his bow readied. Upon seeing that, the thieves ran off. When wizards showed up in the morning to take them home, a dimension door partially opened, but no one stepped through, and it closed quickly.
The King threw the group a surprise party before we got down to business. We decided to offer the weapons homes with deserving individuals and to keep them together should they agree to being tracked magically so that we can retrieve them. They agreed with Wave wanting a cleric of the water present
Rewards Granted
Experience 3,000 divided by 4 = 750
Missions/Quests Completed
Acquired all 3 weapons and returned home
Character(s) interacted with
Lostshore: Innkeeper (purchased quilt) and 3 teens that tried to steal from the group
Rendivar: The king and Rhy's Mom throw a welcome home party