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White Shadow (Jhonny Sins)

Variant Human Race
Wera'Akiri Origin
Warlock(Archfey) 3 Class & Level
Neutral Alignment
N/A Deity
Bryte Guard Faction
Watch Guard Rank/Position
0 Loyalty
City Watch Company

Strength 11
+0
Dexterity 12
+1
constitution 8
-1
intelligence 14
+2
wisdom 13
+1
charisma 15
+2
Total Hit Dice 1d8-1
Hit Die
1d8-1
+2 proficiency bonus
+0 Strength
+1 Dexterity
-1 Constitution
+2 Intelligence
+3 Wisdom
+4 Charisma
saving throws
+1 Acrobatics
+1 Animal Handling
+2 Arcana
+2 Athletics
+4 Deception
+2 History
+3 Insight
+4 Intimidation
+4 Investigation
+0 Martial
+1 Medicine
+2 Nature
+3 Perception
+2 Performance
+4 Persuasion
+1 Religion
+3 Sleight of Hands
+1 Stealth
+1 Survival
skills

 
0
MV
0
Prestige
1
Attunement Slots
12
Armor Class
21
Hit Points
+1
Initiative
30
Speed
Toll The DeadWIS SAVE 1d12 Necrotic
Eldrich Blast 1d20+4 1d10+2
Light Crossbow 1d20+3 1d8+1 Piercing
Dagger 1d20+3 1d4+1 Piercing
Attacks
Armor: Light armor
Weapons: Simple weapons
Tools: Land Vehicles
Saving Throws: Wisdom, Charisma
Skills: Athletics, Deception, Insight, Intimidation, Investigation Perception, Persuasion, Sleight of Hand
Languages: Aguan, Common, Goblin, Infernal
Damage Resistances:
Damage Immunities:
Condition Immunities:
Proficiences
Warlock Spells[Spellcasting DC=12 Spell Attack +4]
Cantrips|
Minor Illusion
Toll The Dead
Eldrich Blast
Mending
Guidance
1st Level| SLOTS-2
Sleep
Illusionary Script
Armor of Agathys
Darkness
Eldritch Evocations|
Devils Sight: You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.
Agonizing Blast: When you cast Eldritch Blast, add your Charisma modifier to the damage it deals on a hit.
Spellcasting
Armor|
Leather Armor
City Watch Uniform in the style of your unit and indicative of your rank
Flame Robe with moving patterns
Weapons|
Light Crossbow
x2 Daggers
Ammo|
x20 Bolts
Equipment|
Backpack
Book of Lore
Bottle of Ink
Crowbar
Horn(with which to summon help)
Ink Pen
x10 sheets of parchment
Little Bag of Sand
Set of Manacles
Small Knife
Spyglass
Spellcasting Items|
Arcane Focus(Frozen Scroll)
x2 Glow Gems
Role-Play Items|
Banner with symbol of a city with a sun behind it(Bryte Guard)
Money|
10 GP

Equipment
Bryte Guard
Faction
Custom
Stat Array
Watcher's Eye: Your experience in enforcing the law, and dealing with lawbreakers, gives you a feel for local laws and criminals. You can easily find the local outpost of the watch or a similar organization, and just as easily pick out the dens of criminal activity in a community, although you're more likely to be welcome in the former locations rather than the latter.

Watchful Eye: You can spot suspicious activity from a mile away. You have advantage on perception checks when trying to identify suspicious activity.

Fey Presence: As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn.
=Once you use this feature, you can't use it again until you finish a short or long rest.

Pact of the Tome: Your patron gives you a grimoire called a Book of Shadows. If you lose your Book of Shadows, you can perform a 1-hour ceremony to receive a replacement from your patron. This ceremony can be performed during a short or long rest, and it destroys the previous book. The book turns to ash when you die.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Metlgraymon.

Statblock Type

Verum Character Sheet

Link/Embed