Player Characters of
Human Mage/Necromancer 1
Spoken Languages and Dialects Common |
Written Languages and Scripts |
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| Hit Dice (HD): Hit Die Type: Hit Point Bonus: per hit die Wounds:4, -2, -1 |
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Armor Class10 |
| Armor Worn: Armor Condition: Destroyed Armor Movement: " Shield Used: Shield Condition: Destroyed Base Armor Type: None (AC10) AC Flatfooted: AC Without Shield: Armor Weight: Armor Value: Shield Weight: Shield Value: Armor Notes: |
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STRENGTH
13.
Hit +0 | Dam +0 | Weight +100 Open Doors 1-2 | Bend Bars 4% |
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INTELLIGENCE
14
Addtnl Lang 6 | Learn Spell: 75% Min Spells: 8 | Max Spells: 14 |
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WISDOM
16 |
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DEXTERITY
14 |
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CONSTITUTION
11 |
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CHARISMA
13 |
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Paralysis, Poison
and Death Magic Roll Notes:
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Petrification
or Polymorph Roll |
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Rod, Staff
or Wand Roll |
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Breath
Weapon Roll |
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Spells and
Other Magic Roll |
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General Saving Throw Notes:
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Movement RateBase Movement Rate: 12" Heavy: 8" Very Heavy: 4" Max Load: 1.3333333333333"
Run (x10): 120" Normal (x5): 60" Crawl (50%): 6" |
| Pick Pockets | Move Silently | Climb Walls | |||
| Open Locks | Hide in Shadows | Read Languages | |||
| Find/Remove Traps | Hear Noise | Backstab |
| Platinum Pieces: | (PP) |
| Gold Pieces: | (GP) |
| Electrum Pieces: | 0 (EP) |
| Silver Pieces: | (SP) |
| Copper Pieces: | (CP) |
| Gemstones: | Total Gem Value: gp Total Gem Weight: gp |
| Other: | Total Other Value: gp Total Other Weight: gp |
| Total Value: | 0 gp |
| Total Weight: | 0 gp |
| Conversion: | PP = 5 GP = 100 SP = 1000 CP or 1/5 PP = 1 GP = 2 EP = 20 SP = 200 CP |
| Normal | < 450 |
| Heavy | 450 - 1000 |
| Very Heavy | 1000 - 1350 |
| Maximum | 1351 |
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| Equip Weight: | |
| Weapon Weight: | |
| Weapon Weight: | |
| Armor Weight: | |
| Wealth Weight: | 0 |
| Total Weight: | 0 |