Remove these ads. Join the Worldbuilders Guild

Soliloquy

Half-Elf Race
Orde (In Plain Sight) Origin
Bard 2 Class & Level
Chaotic Good Alignment
Kaheeli Deity
Freeman Faction
Deckhand Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 16
+3
constitution 14
+2
intelligence 11
+0
wisdom 12
+1
charisma 18
+4
Total Hit Dice 2
Hit Die
1d8+2
+2 proficiency bonus
+0 Strength
+5 Dexterity
+2 Constitution
+0 Intelligence
+1 Wisdom
+6 Charisma
saving throws
+5 Acrobatics
+0 Animal Handling
+2 Arcana
+0 Athletics
+6 Deception
+0 History
+1 Insight
+4 Intimidation
+0 Investigation
+3 Martial
+1 Medicine
+2 Nature
+1 Perception
+6 Performance
+4 Persuasion
+2 Religion
+3 Sleight of Hands
+5 Stealth
+1 Survival
skills

 

MV
0
Prestige
1
Attunement Slots
14
Armor Class
17
Hit Points
+3
Initiative
30
Speed
WeaponAttackDamage
Rapier 1d20+5 1d8+7
Attacks
Armor: light armor
Weapons: simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Cartographers Tools, Navigator's Tools, Guitar, Fiddle, Bagpipes
Languages: Common, Elvish, Sylvan
Proficiences
Cantrips: Green-Flame Blade, Vicious Mockery, Mage Hand
1st Level: Sleep, Healing word, Faerie Fire, Feather Fall
Spellcasting
Rapier
Leather Armor
Dagger
Entertainer's Pack ()
Guitar

Cartographer's Tools, Navigator's Tools, 50 feet of silk rope, a set of common clothes, and a belt pouch containing 10gp
Improved: x2 Bandoliers, x3 Potions of Healing, Pole of Collapsing
Equipment
Freeman
Faction
Madd Man
Stat Array
Darkvision. Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Bardic Inspiration (d6) (4 uses/Long)
Jack of all Trades
Song of Rest (d6)

Kaheeli's Kiss. A Freemen that takes this mark, receives only half the normal healing they would receive, but they deal an additional 4 damage on any weapon damage roll they would make.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Dagger241356.

Statblock Type

Verum Character Sheet

Link/Embed