Remove these ads. Join the Worldbuilders Guild

Muhadib

Dwarf Race
Dolten (Gambler Born) Origin
Druid 2 Class & Level
Chaotic Good Alignment
Gazenaroc Deity
The Last Grove Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 14
+2
constitution 17
+3
intelligence 11
+0
wisdom 17
+3
charisma 11
+0
Total Hit Dice 2
Hit Die
1d8+3
+2 proficiency bonus
+0 Strength
+2 Dexterity
+3 Constitution
+2 Intelligence
+5 Wisdom
+0 Charisma
saving throws
+2 Acrobatics
+5 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+5 Insight
+0 Intimidation
+0 Investigation
+3 Martial
+3 Medicine
+0 Nature
+5 Perception
+0 Performance
+0 Persuasion
+0 Religion
+2 Sleight of Hands
+2 Stealth
+5 Survival
skills

 

MV

Prestige
1
Attunement Slots
13
Armor Class
19
Hit Points
++4
Initiative
30
Speed
Attacks
Armor: Light⁠ armor, Medium Armor, Shields

Weapons: Clubs, daggers, darts, javelins, maces, quarterstaff, scimitars, sickles, slings, spears, Battleaxe, handaxe, light hammer, and warhammer.

Tools: Herbalist kit, brewer's supplies

Languages: Common, Dwarf
Proficiences
Spell attack +5 Spell DC 13 (4 prepared spells)
Cantrip (Shillelagh, Magic Stone)
1st ( Ice Knife, cure Wounds, Entangle, Healing Word)
Spellcasting
Shield
Quarterstaff
Leather Armor
Druid Focus
Explorer Pack
Equipment
The Last Grove
Faction
Madman
Stat Array
Druidic

Origin Dolten (gambler Born
Doltenians are much harder to scare. You gain a +3 bonus to saving throws vs. Fear effects.
You have always been fast. Trouble is always two steps behind. You gain +2 to initiative checks.
You can't bullshit a bullshitter – Skill Prof – Insight

Corruption Bonus – Roll two d6 after each long rest, you may choose one of the results and gain a +2 to the associated ability score until your next long rest. 1- Strength, 2- Dexterity, 3- Constitution, 4- Intelligence, 5- Wisdom, 6- Charisma.

Corruption Effect: Sometimes bad luck is even worse and even more so for you. Whenever you would roll a 2 on an attack roll, saving throw, or skill check, it counts as though you rolled a 1.

Faction bonus (The last Grove): +5 Movement speed

Dwarven traits:
Darkvision. 60 ft
Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwarven Combat Training
Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Dwarven Toughness Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Moraz.

Statblock Type

Verum Character Sheet

Link/Embed