Starting Stats: Str - 11, Dex - 17, Con - 12, Int - 11, Wis - 11, Cha - 14
Languages: Common and Primordial
Class Features
Expertise: Sleight of Hand and Stealth
Racial Features
Soul Sight: You look into the soul of a humanoid, seeing parts of them laid bare. As an action, you can pick a humanoid within 30ft of you. They must succeed on a Charisma saving throw with a DC equal to 8 + your proficiency modifier + your Wisdom or Constitution modifier. You are then told the creature's alignment, age, and what they were in their previous life. The targeted creature does not know you've looked into them. On a successful save, the creature knows you attempted to pry into a part of their being and you do not gain any information. You can use this trait once, regaining its uses upon finishing a long rest.
Energy of Undeath: You know the Toll the Dead cantrip. When you reach 3rd level, you may cast False Life as a first level spell with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Wisdom is your spellcasting ability for these spells.
(This may be substituted with any spellcasting class feature a character has).
Superior Darkvision: Your darkvision has a range of 120 feet.
ASI Increase: +1 Dexterity and +2 Charisma
Additional Features
Urchin: Sleight of Hand and Stealth proficiency, Disguise Kit and Thieves' Tools proficiency.
City Secrets: You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
Level 1 Feat - Defensive Duelist: When you are wielding a finesse weapon with which you are proficient and another creature hits you with a melee attack, you can use your reaction to add your proficiency bonus to your AC for that attack, potentially causing the attack to miss you.
Show spoiler
4 - +2 Dex/5 - Sentinel/8 - Skulker/+ - Fighting Initiate TWF or Alert or Mobile
Class/Racial Features & Traits