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Izoa

Yozai Race
Ieyusa Origin
Samurai 1 Class & Level
CN Alignment
None Deity
Ieyusa Faction
Warrior Rank/Position
Loyalty
Company

Strength 11
+0
Dexterity 14
+2
constitution 15
+2
intelligence 12
+1
wisdom 15
+2
charisma 12
+1
Total Hit Dice 2
Hit Die
1d10+2
+2 proficiency bonus
+2 Strength
+2 Dexterity
+4 Constitution
+1 Intelligence
+2 Wisdom
+1 Charisma
saving throws
+2 Acrobatics
+3 Animal Handling
+1 Arcana
+0 Athletics
+1 Deception
+1 History
+4 Insight
+1 Intimidation
+1 Investigation
+5 Martial
+5 Medicine
+1 Nature
+5 Perception
+1 Performance
+3 Persuasion
+1 Religion
+2 Sleight of Hands
+4 Stealth
+3 Survival
skills

 

MV

Prestige

Attunement Slots
13
Armor Class
14
Hit Points
+2
Initiative
30
Speed
Katana 1d20+4 1d8+2
Yumi (Longbow) 1d20+4 1d8+2
Attacks
Languages: Sylvan, Celestial
Kits: Herbalism kit
Simple, Martial
Light, medium, and Shields.
Proficiencies in:
Persuasion
Perception
Medicine
Stealth
Martial
Proficiences
Blade ward
Spellcasting
Leather armor
Katana
Yumi
Dungeoneer's backpack
20 arrows
Equipment
Ieyusa
Faction
Mad Man
Stat Array
CHA +1; Advantage on persuasion against hostile creatures. +2 AC Against all creatures that share an initiative if used in combat.
Bonus action Blade ward

Archery: You gain a +2 bonus to Attack Rolls you make with Ranged Weapons.

Second wind:
You have a limited well of stamina that you can draw on to protect yourself from harm. On Your Turn, you can use a Bonus Action to regain Hit Points equal to 1d10 + your Fighter level.

Once you use this feature, you must finish a short or Long Rest before you can use it again.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Ketesukia.

Statblock Type

Verum Character Sheet

Link/Embed