+0 | Strength |
+1 | Dexterity |
+1 | Constitution |
+7 | Intelligence |
+3 | Wisdom |
+0 | Charisma |
+1 | Acrobatics |
+1 | Animal Handling |
+6 | Arcana |
+0 | Athletics |
+0 | Deception |
+6 | History |
+1 | Insight |
+0 | Intimidation |
+6 | Investigation |
+3 | Martial |
+1 | Medicine |
+6 | Nature |
+1 | Perception |
+0 | Performance |
+0 | Persuasion |
+6 | Religion |
+1 | Sleight of Hands |
+1 | Stealth |
+1 | Survival |
Weapon | Attack | Damage |
---|---|---|
Quarterstaff | 1d20+6 | 1d6+4 Bludgeoning |
Sword Burst | Dex DC 14 | 1d6 Force |
Burning Hands | Dex DC 14 Save:Half | 3d6 Fire |
Magic Missile | Death Doesn't Miss | 1d4+1 , 2+Spell Level Darts |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.