+1 | Strength |
+10 | Dexterity |
+4 | Constitution |
+12 | Intelligence |
+7 | Wisdom |
+4 | Charisma |
+16 | Acrobatics |
+1 | Animal Handling |
+6 | Arcana |
+13 | Athletics |
+4 | Deception |
+6 | History |
+13 | Insight |
+16 | Intimidation |
+6 | Investigation |
+7 | Martial |
+1 | Medicine |
+6 | Nature |
+13 | Perception |
+4 | Performance |
+6 | Persuasion |
+6 | Religion |
+4 | Sleight of Hands |
+18 | Stealth |
+1 | Survival |
Weapon | Attack | Damage |
---|---|---|
Frost Rapier | 1d20+10 | 1d8+4 piercing + 2d8 cold |
Shortsword | 1d20+10 | 1d6+4 piercing |
Dagger | 1d20+10 | 1d4+4 piecing |
Night Blade | 1d20+8 | 1d8(1d10)+2 slashing |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.