+0 | Strength |
+0 | Dexterity |
+1 | Constitution |
+5 | Intelligence |
+5 | Wisdom |
+2 | Charisma |
+0 | Acrobatics |
+3 | Animal Handling |
+5 | Arcana |
+0 | Athletics |
+2 | Deception |
+5 | History |
+5 | Insight |
+2 | Intimidation |
+3 | Investigation |
+5 | Martial |
+3 | Medicine |
+3 | Nature |
+5 | Perception |
+2 | Performance |
+2 | Persuasion |
+5 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+3 | Survival |
Weapon | Attack | Damage |
---|---|---|
Ray of Frost | 1d20+6 | 1d8 Cold, -10 Movement Speed |
Toll the Dead | Wis DC 14 | 1d8 / 1d12 Necrotic |
Dagger | 1d20+2 | 1d4 Piercing |
Magic Missile | Death Doesn't Miss | 1d4+1 Force, 2+(Spell Level) Darts |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.