Owes 220gp to Cell
Handy Haversack
Desert Clothes
26 rations
3 300gp diamonds
2 healing potions
A belaying pin (club), 50 feet of silk rope, a lucky charm (Talisman given by a goblin from another world), a set of common clothes, a wooden shield, a scimitar, Leather armor, an explorer's pack, and a druidic focus
healer's kit, a herbalism kit, bullseye lantern, manacles, some ink, a shovel, an ink pen, a crowbar, a pot, a kettle, and 10 sheets of parchment
Fulcrum Breastplate - 3 Dex cap, 1 phys DR, 1/2 Doff time
A Happy? Tub of Putty
Resurrection Components:
Lock of Mira's hair.
Sea of Stars -
Breastplate - Attunement - Scales
This breastplate is made from an underwater tree called Drowned Aatrew, a tree that's grown in the bottom of the ocean and in dangerous rapids. This allows the bark to become durable and tough like metal as it adapts to the environment. Harvesting said bark is a dangerous task, but makes some of the best armor that druids would be able to wear. Coral and seaweed cover the armor and make it look as though an ocean has small stars throughout it. The materials are magically protected to not die out from being out of the water, but putting the armor in water every so often makes the entire thing shine softly. Along the chest of the armor is four spots that are etched out in preparation to put scales with, that are hidden under some seaweed that can easily be moved
Mother Natures Grace - When using the ability Hidden Step from your race, you also can choose to "teleport" 5 feet times half of your proficiency bonus (rounded up). In addition, with your knowledge of using nature from your druidic learnings, it is not considered magically becoming invisible or "teleporting" and Nature made instead.
Sharp Eyes and Gentle Waters - You gain expertise in Navigator's Tools and while you are sailing, you always know which way is North and cannot get lost except by magical means. In addition, you gain a swim speed equal to your walk speed and your armor gives off a 5 ft bright light, 10 ft dim light while you are submerged. You may choose to snuff/relight the light of your armor as an item interaction.
Scales from Nature - Whilst wearing and attuned to this Fulcrum, the amount of Dexterity you can add to your Armor Class increases by 1. In addition, the don/doff time is halved.
Teardrop Earrings - Soulchain Attunement
When this new plane came to exisence, the balance of nature was thrown into chaos and wildlife was almost destroyed as a whole. Gaia spent days of harrowing work to create additional forests, mountains, rivers, tundra's and more to accommodate, making things right once more. However, when The Essence placed her mark on the land and destroyed Gaia's work, nature was once again set into chaos and Gaia could not step in to fix it this time as the damage was far too great. She wept for years and during those years, two of her tears crystalized. They were found in a new formed river made by Gaia's sorrow and were taken and made into a pair of earrings with a golden casing around them, that make them twinkle as if stars are within them.
Nature's Aid - When you cast the cantrip Guidance you can choose to change it's range to 30ft and it may target a number of creatures up to your Wisdom Modifier. You may do this a number of times per long rest equal to your proficiency modifier.
When the Stars Align - You gain a pool of d4s equal to half of your Druid level (rounded down). While in your Starry Form, you may use these d4s in certain ways depending on the form:
Archer: You can choose to spend one of d4s before you roll your archers ranged spell attack, possibly turning a miss into a hit.
Chalice: You may choose to add an additional d4 of healing to the creature that receives the healing from the chalice
Dragon: You may add a d4 to an INT or WIS check in this form. When rolling a constitution saving throw to maintain concentration on a spell, you can only add the d4 to the result if you roll above a 9 on the d20.
You regain these d4s on a long rest. You can also regain these d4s for a use of your wildshapes once per long rest.
Equipment