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Kel Kapone

Race
Origin
Sorcerer (Draconic, Silver) 5 Class & Level
True Neutral Alignment
Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 16
+3
constitution 16
+3
intelligence 10
+0
wisdom 11
+0
charisma 19
+4
Total Hit Dice 1
Hit Die
1d1d6+3
+3 proficiency bonus
+0 Strength
+3 Dexterity
+5 Constitution
+0 Intelligence
+0 Wisdom
+6 Charisma
saving throws
+3 Acrobatics
+0 Animal Handling
+3 Arcana
+0 Athletics
+6 Deception
+0 History
+3 Insight
+5 Intimidation
+0 Investigation
+0 Martial
+0 Medicine
+0 Nature
+3 Perception
+3 Performance
+6 Persuasion
+0 Religion
+3 Sleight of Hands
+3 Stealth
+0 Survival
skills

 

MV

Prestige

Attunement Slots
16
Armor Class
43
Hit Points
+3
Initiative
30
Speed
Light Crossbow 1d20+6 1d8+3
Ray of Frost 1d20+6 1d8 [Reduce speed by 10 feet]
Dagger 1d20+6 1d4+3
Attacks
Deception, Stealth, Arcana, Persuasion, Insight, Perception, One gaming set, Daggers, darts, slings, quarterstaffs, light crossbows, Con and Cha saves

Language, Draconic, Elven, Common, Dwarvish, Giant, Gnomish
Proficiences
Cantrips: Ray of Frost, Chill Touch, Mage Hand, Prestidigitation, Shocking Grasp
Level 1 Spell: Ice Knife, Shield, Absorb Elements, Bless
Level 2 Spell: Dragon's Breath, Misty Step, Flame Blade
Level 3 Spell: Fireball
Spellcasting
a light crossbow and 20 bolts, arcane focus, explorer's pack, 2 daggers, brewer's supplies, letter of introduction from guild, traveler's clothes, and a pouch containing 1927 credits, mark of cain, sussy green lantern.
Equipment
MAD man
Stat Array
Darkvision. Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Languages. You can read, speak, and write Common, Elven, and one language of your choice.
Skill Versatility (General). You gain proficiency in two skills of your choice.
Quickened Spell and Transmuted Spell.

FACETS:
Vehni: +1 insight checks.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

CORNMEHARDER.

Statblock Type

Verum Character Sheet

Link/Embed