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Laumea Telumendil

Human/Elf Race
Noble Origin
Druid (Circle of Stars) 4 Class & Level
Chaotic Neutral Alignment
Deity
Faction
Rank/Position
Loyalty
Company

Strength 11
+0
Dexterity 16
+3
constitution 16
+3
intelligence 16
+3
wisdom 20
+5
charisma 15
+2
Total Hit Dice
Hit Die
1d8+3
+2 proficiency bonus
+0 Strength
+3 Dexterity
+3 Constitution
+5 Intelligence
+6 Wisdom
+2 Charisma
saving throws
+5 Acrobatics
+4 Animal Handling
+3 Arcana
+0 Athletics
+2 Deception
+5 History
+6 Insight
+2 Intimidation
+5 Investigation
+0 Martial
+4 Medicine
+3 Nature
+6 Perception
+2 Performance
+4 Persuasion
+3 Religion
+3 Sleight of Hands
+3 Stealth
+4 Survival
skills

 
7
MV

Prestige

Attunement Slots
20
Armor Class
36
Hit Points
+3
Initiative
30
Speed
Attacks
Investigation, Acrobatics, Perception, Persuasion, History, insight
Proficiences
Shillelagh, Produce Flames and Guidance

Ice knife, Healing word, Cure wounds, thunderwave

Healing Spirit, Pass w/o Trace, Spike growth

Guiding Bolt: You can cast guiding bolt without expending a spell slot. You can do so a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
1 evocation
Casting Time: 1 action
Range: 120 feet
Components: V S
Duration: 1 round
Classes: Cleric
A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Starry Form:
Chalice. A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + half your level in this class.

Archer. A constellation of an archer appears on you. You gain a bonus action that you can use to make a ranged spell attack, hurling a luminous arrow that targets a creature you can see within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.

Dragon. A constellation of a wise, ancient dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10
Spellcasting
Quarter Staff, Wooden Shield, Fulcrum Halfplate armor, Explorer's pack, druidic focus, fine clothes, signet ring, 485gp preserved basilisk eye

Books: Ghosts and Cats

1 questionable health pot
Equipment
11,16,15,15,17,15
Stat Array
Languages: Druidic, Elvish, Common, Sylvain, Draconic

Elven Acc
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Nakuka.

Statblock Type

Verum Character Sheet

Link/Embed