Medium monstrosity, any
Armor Class: 13
Hit Points: 16 (4d10-4)
Speed:
30 ft
, fly: 60 ft
Saving Throws: Dexterity Saving Throws +5
Skills: Perception +4
Senses: Darkvision 60ft, Passsive Perception 14
Languages: None
Challenge Rating: 1
Keen sight:
The Silverwing has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multi attack:
The Silverwing makes two attacks: one with its beak and one with its claws.
Beak.
Melee Weapon Attack +2
Hit: 4 (1d8+0) Piercing damage.
Claws.
Melee Weapon Attack +5
Hit: 6 (2d6+0) Piercing damage.
Young Silverwings tend to be very fuzzy has they get a small coat of fur while their chick feathers fall out and the adults ones begun to grow. They are much more sociable than chicks has their confidence begins to grow, alongside their energy. Finally having big wings means they want to fly and strecth their flying muscles that ache from rapid growth as much as possible. Having them in a stable can be downright dangerous as they will often try to fly around still, knocking over anything and everything. They can carry some weight at this age, and riding is possible but in general is advised against as it will tire them out quickly and may lead to injuries that can become permanent. They have also developed their hunting instincts at this age and will practice on anything they get tthe chance to.
Usually a young Silverwing has a favorite game, wheter it makes up one itself or it has been introduced to one. If they get the chance they will almost always try to play the game if possible.