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Duhlaria

Yuan-ti Pureblood Race
Bloodwave Bay | Shipwreck Diver Origin
Rogue 1 Class & Level
Neutral-good Alignment
Kaheeli Deity
Faction
Rank/Position
0 Loyalty
Company

Strength 17
+3
Dexterity 13
+1
constitution 12
+1
intelligence 12
+1
wisdom 10
+0
charisma 12
+1
Total Hit Dice
Hit Die
1d8+1
+2 proficiency bonus
+3 Strength
+3 Dexterity
+1 Constitution
+1 Intelligence
+0 Wisdom
+1 Charisma
saving throws
+1 Acrobatics
+0 Animal Handling
+1 Arcana
+7 Athletics
+1 Deception
+1 History
+2 Insight
+1 Intimidation
+3 Investigation
+2 Martial
+0 Medicine
+1 Nature
+2 Perception
+1 Performance
+1 Persuasion
+1 Religion
+1 Sleight of Hands
+5 Stealth
+0 Survival
skills

 
0
MV
0
Prestige
1
Attunement Slots
12
Armor Class
9
Hit Points
+1
Initiative
30
Speed
Attacks
-Skill Proficiencies
Investigation, Athletics, Stealth, Perception, Martial, Insight


-Expertise
Athletics, Stealth


-Armor
Light armor


-Tool Proficiencies
Carpenter's Tools, thieves' tools


-Weapons
simple weapons, hand crossbows, longswords, rapiers, shortswords


-Saving Throws
Dexterity, Intelligence

Proficiences
-weapons
Rapier, Shortbow, Quiver, 20 Arrows, 2 daggers


-Armors
Leather armor


-Tools
thieves' tools

Equipment
Specialist
Stat Array
--------------[Race and Origin]--------------
-Hold Breath
You can hold your breath for 1 hour.

-Tough Skin
you reduce damage taken from bludgeoning damage by 5.

-Poison Immunity
You are immune to poison damage and the poisoned condition.

-Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

-Magic Resistance
You have advantage on saving throws against spells and other magical effects.

-Innate Spellcasting
-You know the poison spray cantrip.
-You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it.
-Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can't do so again until you finish a long rest. Charisma is your spellcasting ability for these spells.

-Language
You can speak, read, and write:
-Common (Grass)
-Draconic (scale)
-Wicked (abyssal)

--------------[Rogue]--------------
-Sneak Attack
Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll. The amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table.

-Thieves' Cant
During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly. In addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves' guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves on the run.

-Expertise
At 1st level, choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves' tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. At 6th level, you can choose two more of your proficiencies (in skills or with thieves' tools) to gain this benefit.

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Matsukure.

Statblock Type

Verum Character Sheet

Link/Embed