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Hassan Iantanafae

High Elf Race
Hiren / Seeker Origin
Fighter 3 Class & Level
Neutral Alignment
Does not worship. Deity
Faction
Rank/Position
Loyalty
Company

Strength 11
+0
Dexterity 18
+4
constitution 15
+2
intelligence 12
+1
wisdom 14
+2
charisma 10
+0
Total Hit Dice 2
Hit Die
1d10+2
+2 proficiency bonus
+2 Strength
+4 Dexterity
+4 Constitution
+1 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+6 Acrobatics
+2 Animal Handling
+1 Arcana
+0 Athletics
+0 Deception
+1 History
+2 Insight
+0 Intimidation
+1 Investigation
+2 Martial
+2 Medicine
+1 Nature
+4 Perception
+0 Performance
+2 Persuasion
+1 Religion
+4 Sleight of Hands
+4 Stealth
+4 Survival
skills

 

MV

Prestige

Attunement Slots
18
Armor Class
24
Hit Points
+4
Initiative
40ft
Speed
Rapier 1d20+6 1d8+6
Attacks
All Simple and Martial Weapons
All Armor, Shield

Fighter: Acrobatics, Perception
Proficiences
Booming Blade
Spellcasting
Chain Mail
Rapier
Shield
a light crossbow and a crossbow bolt case with 20 bolts
an explorer's pack

Attunement - Silver Eagle Studded Cuirass
Any critical hit becomes a normal hit.
Can use reaction when hit to speak a command word. Get pushed up to 10 ft without provoking attacks of opportunity. Reduces damage taken by 2d6 for that instance. This property can't be used until next dawn.

Equipment
Mad Man
Stat Array
Fighter Level 1
Fighting Style: Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.


Second Wind: You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.

Once you use this feature, you must finish a short or long rest before you can use it again.

 


Fighter Level 2
Action Surge: Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action.

Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.


Origin
Hiren - Seeker
+1 Dex, +10 Movespeed, Survival Proficiency, advantage on Wisom(Survival) checks made to forage/survive in hot climates of the desert.


Languages
Common, Elvish, Sylvan, Dwarvish


Racial Stuff
Fey Ancestry: You have advantage on Saving Throws against being Charmed, and magic can’t put you to sleep.

Darkvision: 60ft

Keen Senses: You have proficiency in the Perception skill.

Trance: Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After Resting in this way, you gain the same benefit that a human does from 8 hours of sleep.


Samurai
XGE p31
The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai's resolve is nearly unbreakable, and the enemies in a Samurai's path have two choices: yield or die fighting.

Bonus Proficiency
When you choose this archetype at 3rd level, you gain proficiency in one of the following skills of your choice: History, Insight, Performance, or Persuasion. Alternatively, you learn one language of your choice.

Fighting Spirit
Starting at 3rd level, your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level.

You can use this feature three times, and you regain all expended uses of it when you finish a long rest.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

MrUnderground.

Statblock Type

Verum Character Sheet

Link/Embed